Posts: 5,157
Threads: 37
Joined: Jan 2011
Lets see to Oracle MC we need:
The Wheel
Pottery
(Agriculture)
Mining
Bronze Working
Priesthood
So what do they all give us:
Wheel - All resources are on a river, land area is tiny, hence no rush but...
Pottery - Granary and cottages on what is a food rich map
Agriculture - Lets us farm 2 resources, cuts time off pottery, cant see us farming elsewhere though
Mining - Production on the island sucks, gets us gold for the 2nd city spot
Bronzeworking - Reveals copper, gets us slavery (did I mention production sucks), allows chops
Priesthood - Temple and the Oracle
(Sailing) - Gets us trade on rivers, lighthouses, unlocks trireme and colossus
Right at the start food is mroe important that production, and we dont have that much of worth to build right now anyway, so thinking:
Agg-Wheel-Pott-Priest-Mine-BW-Sail
WB completes the same turn the capital grows to size 3, go worker, settler (to NE spot)
That gets us growing faster and hopefuly gives us enough time after landing Priest to get building the Oracle in time for MC bulb.
Thoughts?