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RBPB4 Lurker Thread

NobleHelium Wrote:Care to share, GES? It's not too obvious to me.


Obvious enough now:


sunrise089 Wrote:Honestly I probably support Parkin's view in the reload dispute partially because I like him more in-game than some other civs.


regoarrarr Wrote:Hahahahahahahahaahahahhahah

no wait

hahahahahahahahahahaha

I have no fireworks. My army is pitiful. I don't think I'll make any gains on plako. I just got Rifling a few turns ago, and don't have Nationalism. Plako's been drafting (and probably slaving) to the max for at least 10t.

It's all LP.


Lord Parkin Wrote:Next turn I'm joining Rego in the war against Plako, so I'll take the first half of the timer.
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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It's been said already many times, but damn the guy has played a brilliant diplomatic game.
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Definitely. He's also backed it up with excellent gameplay and strategy. Who knew De Gaulle of Egypt could be so powerful.
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After reading LPs rants about players like Nakor teaming up with stronger allies when there is no chance for them to actually win the game... I wonder how he feels about Rego right now?
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WilliamLP Wrote:I wonder how he feels about Rego right now?

Didn't you know that allying with the big #1 in a way to ensure that the big #1 can't be hurt is the PERFECT way to get yourself into a position to win the game?[/sarcasm]
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Gold Ergo Sum Wrote:Normally teams wouldn't mind being second half that much, but in this situation, I suspect Nakor and plako if they declare first are going to have real problems with LP going first. He has destroyers, which means if he gets first crack at their ships, their armies are toast.

Of course, if he DoWs first, then all the discussion is for nothing.

This is one of the reasons why forcing players to declare in the first few hours of a turn timer is retarded. Unfortunately for almost everyone, almost 99.99% of players do not understand the effect that double move and war dec rules have on a game, yet they all seem to have an opinion.
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Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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pindicator Wrote:It's been said already many times, but damn the guy has played a brilliant diplomatic game.

Uh, no, that's rules manipulation.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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And so it all begins....
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Krill Wrote:Uh, no, that's rules manipulation.

I could just wait for sober krill to explain this but that wouldnt be nearly as fun. How is getting other people to do what you want rules manipulation?
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pindicator Wrote:I could just wait for sober krill to explain this but that wouldnt be nearly as fun. How is getting other people to do what you want rules manipulation?

He means he is using Rego to take advantage of the strict construction of the ruleset. Instead of having to actually declare first on T200, this way he can force plako into the second half of the turn timer, even though this was obviously plako's war for 30-40 turns longer than it was LP's war. Plako wanted this war, planned for this war, and prepared for this war for a crazy amount of turns. LP would prefer this war never happened. Who is the actual aggressor?
Completed: SG2-Wonders or Else!; SG3-Monarch Can't Hold Me; WW3-Surviving Wolf; PBEM3-Replacement for Timmy of Khmer; PBEM11-Screwed Up Huayna Capac of Zulu; PBEM19-GES, Roland & Friends (Mansa of Egypt); SG4-Immortality Scares Me
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