As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

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Kandros of the Clan - How many powers of 2 do you need?

Krill Wrote:Oh come on, you removed the staring settler bonus?

Was the only way I could think of to make sure things started even, particularly in terms of who's close to which rush target.
EitB 25 - Perpentach
Occasional mapmaker

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That would have been a good reason to use a large map.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Says the man who playtests his own maps to make sure that no one moves from their appointed spot without screwing themselves.
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1) Aren't FFH and BtS completely different games with different strategies?

2) Tell that to rego.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Krill Wrote:That would have been a good reason to use a large map.

Yes - but then when you win, certain parties would blame *me* for that.

I just want to get out of the way and pull out the popcorn smile.
EitB 25 - Perpentach
Occasional mapmaker

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Krill Wrote:1) Aren't FFH and BtS completely different games with different strategies?

True, but starting capitals have vaguely similar parameters. Although FP are much better in FFH, and plains tiles can be more useful if the happy cap crunches in on you, too.

Quote:2) Tell that to rego.

I think I have...
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Mardoc Wrote:Yes - but then when you win, certain parties would blame *me* for that.

I just want to get out of the way and pull out the popcorn smile.

2nd rule of being a map maker - don't care what the players think or feel.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Cyneheard Wrote:True, but starting capitals have vaguely similar parameters. Although FP are much better in FFH, and plains tiles can be more useful if the happy cap crunches in on you, too.

I'm actually more bothered by the lack of sight FWIW. The start is fine, I'm happy to settle in place - I just don't want have to explore land when I don't have a 2 move scout which the others do have. That's a direct nerf to the CoE.

Also, I want to know what it would be like if I settled on that silk for the extra 2 commerce/turn.

Quote:I think I have...

What was the reply again?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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So, somebody tell me what is right with this picture:

[Image: Civ4ScreenShot1043.jpg]
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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What tech did we pop? Also worth noting is that the Illians got one too.

Nevermind. We got agriculture. duh.
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