October 12th, 2011, 00:31
Posts: 886
Threads: 4
Joined: Feb 2006
Just watch, the griffon will come in and kill it next turn =)
October 12th, 2011, 03:34
Posts: 23,408
Threads: 132
Joined: Jun 2009
Yeah, but at least I won't have any of that "Brave Sir Robin he ran away" crap.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
October 12th, 2011, 13:03
Posts: 9,706
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Joined: Dec 2010
fluffyflyingpig Wrote:Just watch, the griffon will come in and kill it next turn =)
If that happens, at least he has chicken. :neenernee
October 12th, 2011, 17:22
Posts: 23,408
Threads: 132
Joined: Jun 2009
So, not dead just yet. Also, the warren finishes next turn, along with the silk plantation. Need to decide worker>warrior or warrior>worker.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
October 13th, 2011, 16:03
Posts: 23,408
Threads: 132
Joined: Jun 2009
The warren is built and Tok isn't dead.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
October 13th, 2011, 17:41
Posts: 4,471
Threads: 65
Joined: Feb 2006
What's with your stupid leader name?
October 13th, 2011, 17:44
Posts: 23,408
Threads: 132
Joined: Jun 2009
FFH2PBEM1 reference Namely, to Pocketbeetle being an evil genius.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
October 14th, 2011, 02:33
Posts: 3,916
Threads: 14
Joined: Feb 2011
It's like some kind of incantation to attempt to resummon the spirit of Pocketbeetle to confuse and destroy his enemies.
October 20th, 2011, 20:17
Posts: 23,408
Threads: 132
Joined: Jun 2009
75 gold from a camp? Check. More XP? Check. Some evil bastard units? Double check.
Tok is frankly starting to become simply nasty. 4 more XP and he would be a match for a Mob1 PoW...oh, and I built 2 workers this turn
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
October 22nd, 2011, 09:00
Posts: 23,408
Threads: 132
Joined: Jun 2009
Tok ran away from a pair of goblins, Damnfilth popped that barren last turn for a skele that hit him, and popped it again this turn destroying it without an incident, so he is up to 10XP now (woohoo). Started the settler pair in the capital, due in 8 turns total. Not a lot happening atm, and I want to keep it that way.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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