I love the smell of stirrups in the morning.
This turn was a lot of fun, and we got a lot done. Lets start with the military in the field.
The scouting warrior:
Kuro moved a spear onto his workers. I pillaged his farm and deleted the warrior. I got 3 gold back from the pillaging. Nothing better to do really.
Next is where it gets interesting. Kuro had 11 HAs last turn outside of Jane. When I checked this turn with my advance chariot unit, Kuro had 7 HAs in the city and 2 wounded ones outside. Thus he had lost 2 HAs attacking and had 2 wounded left over. The funny thing is he left these 2 wounded HAs outside the city and moved all the other HAs into the city. Now I have a chariot but these two HAs have health of 1.5 and .5. Awesome for me:
Yes please allow me to snipe an HA. What I'm in Jkaen's territory? Yes allow me to gift the chariot to Jkaen and have him kill its second HA of the turn.
I can confirm that after I gifted the chariot in his turn Jkaen killed the second HA with the gifted chariot. Thus my chariot killed two HAs in one turn. I believe Jkaen left it there so It'll die next turn. Kuro has 7 HAs left in his invasion force... Honestly that's not much.
Hey check out this awesome city that I got Jkaen to gift us:
It's even got a courthouse and a mint and a library producing culture for me. I'm going to 2 pop whip the Mace next turn and with the overflow I will 1 turn a LB. It's also contributing to the empire with a lot of beakers. Love this city.
Speaking of building units:
Heh heh heh. That's 6 knights, a mace, and an LB that finished EOT. Also the Great Wall, a courthouse, and a barracks finished. Two more knight finish next EOT, and I will be whipping an LB and the mace in Johnny next turn as well. The current LB whip was a 2 pop whip so the overflow will be enough to 1 turn another LB (provided I switch one tile to a hammer). I will be starting new knight build next turn and again 2 pop whipping them. Ellimist will be facing 20+ nights in 6 turns. And he still has:
Very little defense. He has an archer and polaris and an archer, spear in Arctus. Also he's just built a trireme in Arctus. That's all well and good but you're gonna need LAND units buddy for when I come crashing through you.
We got 3 cities worth of fail gold this turn and will get Hydrogen's fail gold next turn. It will be enough for 2 more turns of 100% tech. so we will blast through Meditation and overflow that plus a full 100% tech turn onto Engineering. I'm hoping it will be enough but it will be close. Especially with all the whipping I'm doing. It hurts the econ's bottom line. It does reduce maintenance though.
Power and Demos:
Sweet sweet power spike. May you grow crazier than our opponents ever suspected.
Note the crop yield. That's huge in this military whip economy.
I can't wait for the next turn.
EDIT: forgot to mention but Ellimist deleted his scout. He also moved an axe out of Vega and I suspect he's going to be gifting units to Kuro.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”