I want to say that despite what was said in the tech thread we miss a turn way too often for 4 experienced, reliable teams.
So let's see. What's the situation? (My parents went away on a week's vacation...) Basically the situation is thus:
Peace treaty with N7 ends in 2t. They have Guilds. Mackoti also has Guilds and has been building Knights. While I'd *love* to see mack and N7 slug it out, I think we're more likely looking at N7 attacking us eventually and Mack trying to annex Lewwyn. We're actually still #2 in power as of this turn:
Here's the current potential clash points:
That's the East Indies. The filled dot is N7s city. You can see they can 1-turn attack from any of the colored squares. Circled in red because my SS editor doesn't have a default heart shape is Lewwyn's worker, building us a road.
Here's the jungle hub:
You can see N7 flashing an X-bow. We just finished those walls in Watcher's Eye. Couple N7 spears I bet they wish they had a few turns ago.
And the tundra:
Nothing doing there, though if we see any nonsense from mack, that's likely to be where.
Not much doing in the West Indies either. We did finish the accursed 3rd trireme and flashed it at N7. Those are going to be obsolete in a minute though.
Lewwyn's obviously expecting trouble from mack. You can see our scout in an empty city and a catapult rolling towards the jungle. There will be blood soon, friends.
We got a fortuitous random Hindu spread on ending turn in Deep Clustering, which I haven't shown recently:
F1 probably is about as accurate a state of the empire as I can show:
Demos are meh considering we're the only ones still in a GA. With a tech selected the GNP jumps to second!
Questions?
So let's see. What's the situation? (My parents went away on a week's vacation...) Basically the situation is thus:
Peace treaty with N7 ends in 2t. They have Guilds. Mackoti also has Guilds and has been building Knights. While I'd *love* to see mack and N7 slug it out, I think we're more likely looking at N7 attacking us eventually and Mack trying to annex Lewwyn. We're actually still #2 in power as of this turn:
Here's the current potential clash points:
That's the East Indies. The filled dot is N7s city. You can see they can 1-turn attack from any of the colored squares. Circled in red because my SS editor doesn't have a default heart shape is Lewwyn's worker, building us a road.
Here's the jungle hub:
You can see N7 flashing an X-bow. We just finished those walls in Watcher's Eye. Couple N7 spears I bet they wish they had a few turns ago.
And the tundra:
Nothing doing there, though if we see any nonsense from mack, that's likely to be where.
Not much doing in the West Indies either. We did finish the accursed 3rd trireme and flashed it at N7. Those are going to be obsolete in a minute though.
Lewwyn's obviously expecting trouble from mack. You can see our scout in an empty city and a catapult rolling towards the jungle. There will be blood soon, friends.
We got a fortuitous random Hindu spread on ending turn in Deep Clustering, which I haven't shown recently:
F1 probably is about as accurate a state of the empire as I can show:
Demos are meh considering we're the only ones still in a GA. With a tech selected the GNP jumps to second!
Questions?
I've got some dirt on my shoulder, can you brush it off for me?