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[Spoiler] Any volunteers for a human sacrifice? Brennus of the Aztecs, by Krill

Krill Wrote:Just wondering, what would you guys do if I refused to post any turn reports unless I got at least 5 comments after the previous turn report?

[Image: For%20Krill.bmp]
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That is one of the reasons I never have a team mate any more...frown
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Easy turn, blitzed it out this morning before work.

[Image: Civ4ScreenShot0314.jpg]

Barb clearing.


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GNP dropped for first place, so they are probably saving gold now. rego got a tech, along with a yuri.

Just keep on swimming...
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Do you plan on settling an east coast city at any time so you can send a WB up to check out the silver?
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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Krill Wrote:Just wondering, what would you guys do if I refused to post any turn reports unless I got at least 5 comments after the previous turn report?

I'd spend more time in other lurker threads. nod


(obvious attempts to bump up spoiler thread post counts don't work on me)
















umm. nm. I think that one just did.
fnord
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AutomatedTeller Wrote:Do you plan on settling an east coast city at any time so you can send a WB up to check out the silver?

Settler from WTF? will settle an east coast city, but I won't explore that silver site until I get a galley out of the furs city. Galley will take over a warrior prior to returning for a settler and worker to scout everything out. Cheaper and simpler - I will b=build a worker boat from furs as well for an seafood that exists.


Thoth Wrote:I'd spend more time in other lurker threads. nod

(obvious attempts to bump up spoiler thread post counts don't work on me)

umm. nm. I think that one just did.

You don't post here anyway.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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[Image: Civ4ScreenShot0316.jpg]

More scouting.


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Looks like i might be able to move the warrior SE and see out if that is actually a small lake and not a bay.



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That barbs built a barracks before I did...and it gives culture now. Unintended side effects FTW?


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Stacked slavery unhappiness wears off the turn it grows to size 6. Always had the religion available for extra happy, only reason I'm not revolting is to try and keep people in the dark about who got it. Not that I expect it to be working.


[Image: Civ4ScreenShot0319.jpg]

I will not be beaten in CY...so I keep on swapping the silks and farm tile at WTF? to make it look my CY and MFG are fluctuating and I'm actually doing hardcore MM in this game (all I'm doing is looking at hte save for 30 seconds then double checking my maths with a calculator).
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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remind me - why does a barracks give culture?
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I like the meta gaming anti-CnD, Krill.
In Soviet Russia, Civilization Micros You!

"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
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Square Leg Wrote:remind me - why does a barracks give culture?

Gives AGG a vaguely useful early game bonus. Barracks cost twice as much as a monument (60 hammers, up from 50 originally) but as AGG has the +100% production bonus it's the same price, doesn't need a tech, and gives +3XP to units. Basically, Barracks for AGG can be thought of as a method of popping borders, with the XP as a bonus.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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