wed need sailing to get coastal trade routes so ive queued it next. after 1 turn at 0% as the gold is running out. plus itd be nice to meet the other 3 with a trireme instaed of a work-boat haha. im thinking calendar might be next before currency.
spotted a skirmisher near sians culture. gonna send the axe to poke about shoots area and maybe take his horse city.
heres the cities:
macavity:
yes working the sw mine would bring 2 hammers per turn for the settler but wed lose 2 commerce
mr.mistoffelees:
the whip-unhappiness finishes at end of turn. might work the spice for the extra hammer . or the corn to grow back to size 5 and 1-pop-whip the library [overfolw into the queued settler]
haha. took this at end of turn:
looks like the game read my mind!
bombalurina:
to be honest im not sure about farming the grasslands as the flood-plains give 3 crop. calendar would be a boon for this city.
mungojerrie:
this citys gonna be a headache until the plantation-happy resources are online. i can forsee that library being whipped. haha
the known world:
hmm. looks like sian took at least 1 city from shoot. they are still at war hence the skirmisher lurking about the green area
tech/gold ratio:
100%: +44bpt;-13gpt
70%: +31bpt;-1gpt
0%: +27gpt
eps [at end of turn]:
sian: 48/72
shoot: 62/76
demos [at end of turn]:
obviously gnp will drop
isnt great lighthouse banned?
spotted a skirmisher near sians culture. gonna send the axe to poke about shoots area and maybe take his horse city.
heres the cities:
macavity:
yes working the sw mine would bring 2 hammers per turn for the settler but wed lose 2 commerce
mr.mistoffelees:
the whip-unhappiness finishes at end of turn. might work the spice for the extra hammer . or the corn to grow back to size 5 and 1-pop-whip the library [overfolw into the queued settler]
haha. took this at end of turn:
looks like the game read my mind!
bombalurina:
to be honest im not sure about farming the grasslands as the flood-plains give 3 crop. calendar would be a boon for this city.
mungojerrie:
this citys gonna be a headache until the plantation-happy resources are online. i can forsee that library being whipped. haha
the known world:
hmm. looks like sian took at least 1 city from shoot. they are still at war hence the skirmisher lurking about the green area
tech/gold ratio:
100%: +44bpt;-13gpt
70%: +31bpt;-1gpt
0%: +27gpt
eps [at end of turn]:
sian: 48/72
shoot: 62/76
demos [at end of turn]:
obviously gnp will drop
isnt great lighthouse banned?