As a French person I feel like it's my duty to explain strikes to you. - AdrienIer

Create an account  

Poll: Map K1 (ss shown) or K5 (Krill's new one)
You do not have permission to vote in this poll.
K1
0%
0 0%
K5
81.25%
13 81.25%
Either
18.75%
3 18.75%
Total 16 vote(s) 100%
* You voted for this item. [Show Results]

 
Pitboss 8

are we keeping our leader/civ pair?
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

Rerolling is not editing.
Reply

(October 27th, 2012, 21:02)NobleHelium Wrote: Rerolling is not editing.

So, new civs then since they were randomly rolled with the map.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

Keep in mind I'm not actually playing the game, so feel free to ignore me. tongue

The civs were rolled with the map?
Reply

(October 27th, 2012, 21:11)NobleHelium Wrote: Keep in mind I'm not actually playing the game, so feel free to ignore me. tongue

The civs were rolled with the map?

Yeah. Random roll. So I'm assuming new map new rolls.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

(October 27th, 2012, 21:14)Lewwyn Wrote:
(October 27th, 2012, 21:11)NobleHelium Wrote: Keep in mind I'm not actually playing the game, so feel free to ignore me. tongue

The civs were rolled with the map?

Yeah. Random roll. So I'm assuming new map new rolls.

I thought Krill's other map was just "regenerated," which would keep the same leader/civ pairs. Not that I would mind switching, of course (although I am fine with Augustus of Arabia. Really. I think it will be fun even if it's not a power combo).

Edit: Huh, I didn't mean to quote myself as well as Lewwyn. Must have accidentally hit the multi-quote button earlier.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
Reply

I'm not fussed either way.
Reply

I'm just curious.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
Reply

Mardoc announced leaders before deciding on a map. So tgeyre independent and wont change
Reply

With 10/11 teams voting, looks like we all either prefer "K5" (the Krillian roll) or are fine with either. So whenever the sun rises in Washington, Mongolia, I think we're ready.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
Reply



Forum Jump: