Game up, details in the tech thread.
Poll: Map K1 (ss shown) or K5 (Krill's new one) You do not have permission to vote in this poll. |
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K1 | 0 | 0% | |
K5 | 13 | 81.25% | |
Either | 3 | 18.75% | |
Total | 16 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Pitboss 8
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awesome, thanks sunrise.
btw, is there any reason for the lurker thread to be under "important threads?" trivial, but I'm almost clicked it just now :/.
Please don't go. The drones need you. They look up to you.
It is standard to sticky everything other than players' spoiler threads. The purpose is to differentiate players' spoiler threads (which form the bulk of the forum) with the rest of the threads.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone. (October 31st, 2012, 02:16)NobleHelium Wrote: It is standard to sticky everything other than players' spoiler threads. The purpose is to differentiate players' spoiler threads (which form the bulk of the forum) with the rest of the threads. exactly my point. The mapmaker/lurker thread is a spoiler thread.
Please don't go. The drones need you. They look up to you.
(October 31st, 2012, 02:17)Bigger Wrote:(October 31st, 2012, 02:16)NobleHelium Wrote: It is standard to sticky everything other than players' spoiler threads. The purpose is to differentiate players' spoiler threads (which form the bulk of the forum) with the rest of the threads. I said players' spoiler threads. The lurker thread is not a player's spoiler thread.
Civilization IV: 21 (Bismarck of Mali), 29 (Mao Zedong of Babylon), 38 (Isabella of China), 45 (Victoria of Sumeria), PB12 (Darius of Sumeria), 56 (Hammurabi of Sumeria), PB16 (Bismarck of Mali), 78 (Augustus of Byzantium), PB56 (Willem of China)
Hearthstone: ArenaDrafts Profile No longer playing Hearthstone.
Just noticed that I've in-game contact with 2 nations. Can't see any units of them so I presume that this is classical map makers mistake. Should we restart so that this is fixed?
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