(December 25th, 2012, 06:28)pling Wrote: TEAM settled a new city, 7 land tiles.
Pretty sure they're poaching our sheep near the marble with that one.
If you know what I mean.
As a French person I feel like it's my duty to explain strikes to you. - AdrienIer |
Do they know that we know that they know that we know that they know ...?
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Something's wrong with the pop assignments somewhere, I can't make this turn's population work out for TEAM & M3 at all I'm busy enough today I'm not sure I'll have the time to figure it out before I go away either. I'll try & get a chance to log into the game later, but just in case if someone can grab me a screen shot of the current power graph and the current top 5 cities that might help.
What I do know: Gillette got an ancient era tech, and there was a fair amount of power rises this turn, so I'm suggesting that's Sailing. They also grew their cap 8->9, one size 5 city ->6, whipped a 5->4 which re-grew to 5, and a size 1 grew to 2. Pirates must've got a power increase, there's no-one with low enough power for them to be the same as last turn. Putting that down as a Quechua. M3 grew 1 pop, don't know how to assign that. TEAM planted a new city for 9 land tiles (I think) and grew two other cites - no idea to what. There's another 12 land tiles between TEAM/M3/Gillette and another 5k power between M3/TEAM that I can't figure out.
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Thanks for those pics, plako - I can now say that TEAM built a Warrior on T82 not Gillette.
This turn Gillette got 1k power from pop, and have 4k left over. If they got Sailing as their tech then they have built a Warrior, otherwise they got Polytheism & built a Chariot. I've put the first of those alternatives into the spreadsheet. TEAM got 1k power for pop, and 3k for units/buildings - an Archer perhaps. Still working on sorting out the population.
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Subtitle for this post: pling is an idiot
The obvious answer to the population problem occurred to me while I wasn't theoretically thinking about it at all! M3's population point on T83 was a new city, and now the numbers work: TEAM: grew size 4->5, grew size 3->4, new city. M3: new city (for up to 6 land tiles, out of the 12 spare I had this turn.) ---- Can someone do me a favour while we're away, coz the turns are moving pretty fast. Can you put the score changes off CivStats into the score sheet of the spreadsheet - no need to figure out what they are, I just need the number changes in case it ages off the CivStats page coz it makes it easier to figure out whips & intra-turn events (sometimes ). (I.e. for this turn for TEAM it was: 289->303->307). Thanks
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Back slightly earlier than anticipated. I'll try & catch up with all the C&D for the last several turns now!
Thanks for keeping the scores updated, plako
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Catching up:
Turn 84 TEAM: grew size 3 city to size 4. M3: grew size 2 city to size 3. Gillette: grew size 5 city to size 6. Pirates: grew size 3 city to size 4. Gillette or M3 got an extra land tile. Turn 85 TEAM: grew size 5 city to size 6. Maybe built a Warrior. M3: Whipped a city that re-grew, whipped a size 3 city to size 2. Maybe built a Warrior. Gillette: Nothing visible. Pirates: whipped size 4 city to size 2, whipped size 2 city to size 1. Got a no soldier point tech, could be Mono, Priesthood, Masonry, putting it down as Mono. Turn 86 TEAM: no changes M3: grew size 6 city to size 7. Gillette: grew size 9 city to size 10, size 6 to 7, size 1 to 2. Pirates: grew size 4 city to size 5, size 2 to 3. Gillette or M3 got 3 land tiles. Turn 87 TEAM: grew 2 size 4 cites to size 5. Probably got 6 new land tiles. M3: grew size 3 to 4 & size 2 to 3. Gillette: grew size 2 to 3. Built a Warrior. Pirates: grew size 1 to 2. Turn 88 TEAM: whipped 5->3 & 2->1. Probably got 10 new land tiles. M3: grew 4->5 & whipped 3->2. Gillette: whipped 6->3, grew 3->4. Built a Warrior. Pirates: nothing visible. Another 10 land tiles split between Gillette & M3. ---- I need to cross check the power graph sometime, but I'll only be a warrior or so adrift - it can wait till T90 coz I'll be marking up the graphs then anyway
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
If anyone's logging in any time soon can you see if TEAM just built a wonder? I'll look this evening otherwise.
20 point increase at end of turn (after a triple whip) - could be wonder+pop, but also could be classical tech + 2*pop or could be 5*pop.
...wounding her only makes her more dangerous! -- haphazard1
It's More Fun to be Jack of All Trades than Master of One. |