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Do they know that we know that they know that we know that they know ...?

TEAM: Grew three cities. Got an ancient era tech, put that down as Poly.

Menagerie: Grew two cities, got a classical era tech with no soldier points - assigned as Calendar, could be Monarchy or something else.

Gillette: grew 4->5 & 1->2.

Pirates: grew 6->7 & 4->5. Built a Quechua.

Also 7 new land tiles between the teams that aren't Pirates.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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TEAM: Double whipped 2 cities, grew two cities. Got an ancient era tech - must be Mono (or whatever the last one is if I've assigned things wrong). May have 3k more power.

Menagerie: Grew a city. May have 3k more power.

Gillette: Grew a city 3->4.

Pirates: Planted a new city for 4 new land tiles.

18 more land tiles between the 3 teams that aren't Pirates.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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It's all beginning to go wrong cry Found errors in the soldiers over the last 5 turns, and I've hopefully massaged the numbers to work but goodness knows I'm not confident I'm right lol I think Pirates might not always be rival lowest pop any more - sometimes it might be Menagerie.

TEAM: got a classical era tech with no soldier points (guessing Monarchy? Could be Aesthetics? don't really know). Built a Warrior. Probably. I took some units away from them & reassigned them to M3 after looking at the power graph.

Menagerie: grew two cities, whipped 2 cities ... in that order, so I think HAK did his whips for next turn after he ended turn. That makes the power numbers work out, too. They've probably got another couple of Axes over what I thought across the last few turns.

Gillette: Single whipped a city, triple whipped a city, grew 6 cities (this makes the power numbers work out).

Pirates: Grew two cities. That wasn't a new city last turn, I just counted their cities & they have what they had before. Built a Quechua.

Someone lost a land tile, someone gained a land tile.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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T110

TEAM: Whipped something, grew back 3 pop, got a classical tech. Changed my mind about what they got on T109 - I think it's more plausible they got Aesthetics last turn & Literature this turn. Was this a run up to Music & we just snuck in before them?

Menagerie: Grew two cities.

Gillette: Double whipped something, whipped something, grew 3 cities. Got 2k power, which I've put down as a Forge because surely they plan to build some? But could equally be another HR Warrior as their cap is up to 16 now.

Pirates: grew a city.

T111

TEAM: Triple whipped something, grew three cities.

Menagerie: Grew 1 city.

Gillette: Grew 5->6 and 1->2.

Pirates: Grew 2 cities, also got another 2k power - putting that down as a Quechua.

Someone got 2 land tiles.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Literature makes sense for TEAM, even if they wouldn't be racing for Music. They've Marble now to build National Epic.
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TEAM: Triple whipped something, double whipped something, grew 3 cities.

Menagerie: Double whipped something. Looks to me like they're lowest rival pop at the moment.

Gillette: grew 6->7 & 3->4. Also got another 5k units or buildings - Warrior + Archer?

Pirates: grew a city, got a tech which I'm putting down as Currency thanks to HAK's info.

Someone lost 2 land tiles (possibly M3?), someone gained 3 (probably Pirates).
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Love our score increase at the end of the turn ... smile

TEAM: Whipped something, grew 4 things back.

Menagerie: Got a classical era tech, no soldier points so I've put it down as Aesthetics for now (other possibilities include Calendar).

Gillette: Grew 4 cities.

Pirates: Grew two cities.

Another 9 land tiles somewhere.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
Reply

Gillette got Colossus.
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(February 9th, 2013, 00:36)plako Wrote: Gillette got Colossus.

Ahha, thanks for the info, was wondering what their score rise was. I shall get my act together & do the T114 C&D soon, too smile
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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Catching up:

T114

TEAM: Not quite sure about population change here, I've put them down as follows - 2 new cities and 6 cities grew.

Menagerie: Grew two cities.

Gillette: Whipped for a total of 5 pop lost across 3 cities (2/2/1). Grew one city. Also 7k of power to account for - put that down as a Spear & an Archer.

Pirates: Grew a city, planted a new city. Also another 4k of power, put that down as a spear.

18 new land tiles spread across at least 3 teams.

T115

TEAM: If I'm right about the population change last turn then it must be a tech this turn. Not sure which one, need to look at the power graphs to see how much of a rise they've had. (Of course it could've been a tech+3pop last turn & another 3pop this turn.)

Menagerie: New city, plus grew 4 cities.

Gillette: Triple-whipped a city, presumably into Colossus. Grew 4 cities. Also another 3k of power, put that as an Archer.

Pirates: Grew a city. Another 4k of power, put that down as a Spear.

8 new land tiles spread across 2 teams.

I need to look at the power graphs to get a better idea of what's going on with TEAM & Menagerie.
...wounding her only makes her more dangerous! nono -- haphazard1
It's More Fun to be Jack of All Trades than Master of One.
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