February 10th, 2013, 17:25
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(February 10th, 2013, 16:06)Bigger Wrote: which means we definitely will not need trade routes with CivPlayers, right? So we can focus our diplomacy there one the NAP and a border agreement, and probably just let them know our trade routes are full, so an open borders agreement would just benefit them.
We could even ask for a couple workers in compensation.
February 10th, 2013, 17:28
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(February 10th, 2013, 17:25)SevenSpirits Wrote: (February 10th, 2013, 16:06)Bigger Wrote: which means we definitely will not need trade routes with CivPlayers, right? So we can focus our diplomacy there one the NAP and a border agreement, and probably just let them know our trade routes are full, so an open borders agreement would just benefit them.
We could even ask for a couple workers in compensation.
yes! haha
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February 10th, 2013, 17:41
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Should we send the WC into the roading area to check if anythings going on?
Say its fogbusting or protecting our/their workers (I presume we'll do some of the roading).
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February 10th, 2013, 17:57
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(February 10th, 2013, 17:41)Qgqqqqq Wrote: Should we send the WC into the roading area to check if anythings going on?
Say its fogbusting or protecting our/their workers (I presume we'll do some of the roading).
I think we were even planning on doing all the roading.
We just need to farm Starfall's corn first.
(Actually I'm not sure which workers are reserved for MoM-chopping so take this with a grain of salt.)
I have to run.
February 11th, 2013, 02:05
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CFC had asked us about a road connection, but they were quick to start, they're already almost to Eastern Gem Dealer's pigs, and can link up there next turn:
Daivagasi was also 3-pop-whipped this turn, so I imagine they're going to settle for the rice next.
We will hopefully get a trade connection not only with CFC but with Univers next turn.
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February 11th, 2013, 02:21
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We should follow the river westward if we don't have a trade route to Univers. Based upon what I saw in the sandbox anyway.
February 11th, 2013, 11:18
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From Spanish Apolyton:
Spanish Apolyton Wrote:hmm.. Love it! We had been a very pacefull game till now.... We love pacefull neighbours. CFC is our closest neighbour and been really pacefull...
About our Impi, yea.. he had been involved in several issues with barbarians... and of course it had many friends at home.
I think I'm really going to enjoy getting messages from them.
February 11th, 2013, 11:43
(This post was last modified: February 11th, 2013, 11:44 by Tyrmith.)
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We need to figure out more reasons to talk with them....
February 11th, 2013, 11:47
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One thing that was on my mind was about CFC and CivPlayers making contact. Fortunately CFC took our city pretty good and there's no immediate reason to worry... However we should be wary about these two potentially collaborating against us. Not sure if this is a good idea, but would be worth asking CFC to ask CivPlayers about us? We can return the favor by asking the Spanish/Univers etc. about them or something. The point here is to try if possible to avoid our strongest neighbors working together against us.
Kalin
February 11th, 2013, 11:58
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(October 27th, 2012, 07:24)Gold Ergo Sum Wrote: (October 27th, 2012, 01:16)antisocialmunky Wrote: Should tell them we met Germania.
(February 9th, 2013, 07:26)Lewwyn Wrote: I would just reply, "Cool bro, we await your offer."
(February 11th, 2013, 11:18)scooter Wrote: From Spanish Apolyton:
Spanish Apolyton Wrote:hmm.. Love it! We had been a very pacefull game till now.... We love pacefull neighbours. CFC is our closest neighbour and been really pacefull...
About our Impi, yea.. he had been involved in several issues with barbarians... and of course it had many friends at home.
I think I'm really going to enjoy getting messages from them.
Man, its like WarlordDR minus the insanity.
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