(March 4th, 2013, 19:47)Nicolae Carpathia Wrote: "Sorry, but we're not able to do it. While we'd like you to win in the end, our policy has always been to remain neutral with regards to wars. The Spanish team requested help and of course we refused. We'd love to help you further, but 300g on zero notice is a massive sum that will jeopardise our own planning. So for now, the Spices and Stone gifts will continue. Stone for walls, Spices so you can whip, that should enough to fend off this insane and stupid gambit by the Zulus."
One minor suggestion in bold - otherwise following the previous sentence, that could be misinterpreted as "We'd love to help [the Spanish] further" (to a particularly paranoid nation).
I like this a lot
+=1
Wonder if we should give them more happy so they can whip more?
In Soviet Russia, Civilization Micros You!
"Right, as the world goes, is only in question between equals in power, while the strong do what they can and the weak suffer what they must."
“I have never understood why it is "greed" to want to keep the money you have earned but not greed to want to take somebody else's money.”
I'll be honest, I don't like mentioning what we're gifting already that much. It sounds condescending, which would be a departure from our relationship with them thus far. They aren't really allies, but we've never treated them like they're stupid. Plus, the stone/spices really was part of a previous deal. I think a polite but to-the-point refusal is fine here. If they're bothered by it or press us on it, I can handle that in chat. I suspect this is just a case of them going "um, let's ask, worth a shot right??" for which I can't really blame them.
However, there's some notable traction behind mentioning the spices/stone gift (with only a couple dissenting voices), and if that's a clear majority I'll go with it. So if you still have an opinion, speak up . Here's what I'd prefer to send, incorporating Cyneheard's and T-Hawk's suggestions.
Draft to CFC Wrote:Caledorn,
Sorry, but we're going to have to pass on the loan right now. 300g is a pretty hefty sum at this point in the game, and it would seriously damage our planning. We prefer to be neutral in other teams' wars. The Spanish team actually just asked us to provide them with help, and of course we immediately shot them down too. We want you to succeed in your war with the Spanish team due to our partnership, but I'm afraid we're going to have to hang on to our gold here. Hope this is ok with you guys.
(March 4th, 2013, 23:27)scooter Wrote: I'll be honest, I don't like mentioning what we're gifting already that much. It sounds condescending, which would be a departure from our relationship with them thus far. They aren't really allies, but we've never treated them like they're stupid. Plus, the stone/spices really was part of a previous deal. I think a polite but to-the-point refusal is fine here. If they're bothered by it or press us on it, I can handle that in chat. I suspect this is just a case of them going "um, let's ask, worth a shot right??" for which I can't really blame them.
However, there's some notable traction behind mentioning the spices/stone gift (with only a couple dissenting voices), and if that's a clear majority I'll go with it. So if you still have an opinion, speak up . Here's what I'd prefer to send, incorporating Cyneheard's and T-Hawk's suggestions.
Draft to CFC Wrote:Caledorn,
Sorry, but we're going to have to pass on the loan right now. 300g is a pretty hefty sum at this point in the game, and it would seriously damage our planning. We prefer to be neutral in other teams' wars. The Spanish team actually just asked us to provide them with help, and of course we immediately shot them down too. We want you to succeed in your war with the Spanish team due to our partnership, but I'm afraid we're going to have to hang on to our gold here. Hope this is ok with you guys.
Thanks,
scooter - Team RB
Fine by me.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.
1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.
2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.
3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.
4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
Sorry, but we're going to have to pass on the loan right now. 300g is a pretty hefty sum at this point in the game, and it would seriously damage our planning. We prefer to be neutral in other teams' wars. The Spanish team actually just asked us to provide them with help, and of course we immediately shot them down too. We want you to succeed in your war with the Spanish team due to our partnership, but I'm afraid we're going to have to hang on to our gold here. Hope this is ok with you guys.