(March 28th, 2013, 12:34)Old Harry Wrote:(March 28th, 2013, 12:14)Merovech Wrote:(March 28th, 2013, 11:53)pindicator Wrote:(March 28th, 2013, 11:25)flugauto Wrote: I believe the game calculates the hurry population cost before counting production modifiers, so the game sees it as 75 hammers equals 3 pop.
This is exactly right. Whipping won't factor in the current turn's production
Well, it doesn't count the current turn's production, but it absolutely counts production modifiers, so I don't think that flugauto is correct. This is why it takes less pop to whip an EXP worker or an IMP settler, for example
Maybe EXP and IMP boni work in a different way to forges?
I was wrong, sorry
Pindicator explained it right, the game sees it cost (75 + (the current turn's production)) so after the production modifier it still costs more than 60.