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AI-Diplo PB Sign-ups

We are. Waiting to hear from my teammate before making my pick :P
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We pick Mansa Musa.

Next up is slowcheetah.
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Survayaman
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Hey, what is the map size and base type (well, you don't have to say the base type if that gives too much away)? It would be useful to know for simming purposes. Edit: Also, I should probably know this, but at what speed are we playing?
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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It's the same size as most PBs now, it's a Large map. Base type I don't think I can say.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Normal speed it's a PB
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I'm sorry but I won't be able to pick today... I'm basically out all day celebrating mother's day and some other obligations. Sorry for the crummy timing... will pick first thing tomorrow.
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Aight, I take it back... I found a free minute between things.

Victoria.
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Elizabeth
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Say hello to Mehmed II
Yeah, I'm not happy about my past behaviour either. shakehead
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