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Sent to Beta at WPC (CC'd to their main diplomat):
RB Wrote:Beta,
Thanks for sending that, we took a look and discussed it, and compared it to our own planning.
We would really prefer that we both declare at the same time on T150. Giving them the opportunity to first wipe out one stack, then turn and try to do the same to the other is a very dangerous plan. Forcing them to try to defend both at the same time will stretch them much worse in our opinion. We put a lot of effort and planning into making T150 the exact attack date we agreed on, and I definitely think it's best that we stick with that. We strongly prefer declaring on T150 - we don't want to give the Incan team any more time to get to a dangerous tech like Feudalism.
We hope that you can see our reasons to take this approach. Let me know what you think.
Thanks,
scooter - Team RB
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Well I got good news and bad news.
WPC Wrote:Hi Scooter.
Yep, that works for us. In fact, most of our folks wanted a simultaneous attack, and I had to do some arm-twisting to get them to agree to going first. So the team will pleased. Turn 150 it is.
What about the agreed-to division of land? Does this work for you? My concern here is that we actually end up 'competing' against each other to claim more land - sort of like the Russians and Allies in the closing daysof WWII in Europe.
Also, are you number one in soldiers? We are now at #2.
Cheers! Beta
Glad he happily backed off the staggered attack plan. Not so thrilled that they're pushing the division of land issue. I need to think about how to respond to this.
Posts: 15,191
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Sent to WPC:
RB Wrote:Beta,
Yes, we are definitely #1 in soldiers. We have a lot of Maces and Catapults, and we'll be adding Knights as the war begins.
We are OK with that division in principle, with the caveat that it can only happen if we both earn our part through combat. I don't think it would be fair for one of us to get half the spoils while contributing much less to the war effort, and perhaps more importantly, city gifting isn't allowed in this game.
Wars are a big pain, and we will be aiming to defeat the Germans as soon as possible. But we can promise a few things if you do the same for us:
1) We won't race you for the cities in your half of the land split.
2) We will prioritize capture of cities in our half over cities in your half.
3) We will share any useful intel that we come across
4) And of course, we will be sincerely rooting for your speedy progress and success.
Thanks,
scooter - Team RB
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Speak of the devil ...
Quote:Scooter/RB,
We are aware of the fact that you are receiving marble from the Germans, and that this probably is the reason why you do not need the marble now. We are doing our best to be as accommodating on this as we can, but we cannot take your deals with other teams into consideration, as that was not part of our original agreement. We were prepared to offer it to you immediately upon our completion of the Taj Mahal, but you denied saying it was a bad time, which we assume was because of your deal with the Germans. As things stand now, you can either accept the marble this turn (T145), or you will have to wait until turn 165.
Please let us know your decision.
Caledorn, Foreign Minister of Team CFC
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Sent to CivPlayers:
RB Wrote:OT4E,
Hey, just wanted to check in with you guys. Our NAP has about 10T left on it, so I figured I'd be a little proactive here and shoot you guys a message. We've really appreciated the peaceful relationship with your team, and we'd like to extend it if you feel the same. How about a 30T extension until T190? I know you guys don't like really long deals, so hopefully that one is not too bad. What's your thoughts?
Thanks!
scooter - Team RB
Posts: 15,191
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Sent to Spanish team:
RB Wrote:Hey friends, we wanted to check in with you and make sure things are OK. Team CFC is whipping a lot of Knights right now and drafting units too, so we are pretty concerned that they are going to attack either your team or our team. How long does your NAP with CFC last? Also, do you have Horseback Riding? If not, you may want to consider teching that very quickly!
We would like to offer you ivory in exchange for dyes. That way, once you have HBR you can build War Elephants which will be very strong against their Knights. Does this sound good to you?
Thanks,
scooter - Team RB
Posts: 6,126
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Contact from the Germans ...
Quote:Dear Neighbors,
We wanted to express to you how much we value and appreciate our close relationship and the trouble free diplomacy with you!
In light of your recent, dramatic increase in military power, we would just want to be assured that you are not intending to harm the grown trust and respect of our two people.
We would like to extend our current the NAP with you that is about to expire in a few turns. Would you agree to a new NAP until turn 175?
Best wishes from the cold north
I have finally decided to put down some cash and register a website. It is www.ruffhi.com. Now I remain free to move the hosting options without having to change the name of the site.
(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Sent to UCiv:
RB Wrote:Yuufo,
It's been a little while since we last talked, and there seems to be a lot going on so I wanted to check in with your team. We've noticed your neighbor CFC is preparing for war, as they have begun mass whipping/drafting an army of maces and knights. Do you guys have a NAP with them currently? We think the Spanish team is probably the target of CFC, but we thought it would be prudent to ask around and make sure you guys were safe . Our NAP with CFC still has another 20-30 turns left so we are safe.
Thanks,
scooter - Team RB
Posts: 15,191
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Joined: Apr 2007
Sent to WPC:
RB Wrote:Beta,
Wanted to check in on two things as we get really close to the start of the war. I'll be quick and to the point for sake of time.
1) Do you guys have a NAP in place with CFC? They are clearly building up for a war right now with their recent mass whipping/drafting, so we just want to ensure that they are not going to target your team. Our NAP with CFC runs through T175, so we are not the target. We suspect it's the Spanish team they are aiming for, but I thought it would be prudent to make sure.
2) We need to make sure we declare properly on the German team on T150. We believe it would be best for both of our teams to get the second half of the turn timer. In order to do that, we should both wait until after the German teams ends turn on T150, then we play and declare war. Does this work for you guys?
Thanks!
scooter - Team RB
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From CivPlayers:
Quote:Hi,
Why only about 10T? It is now turn 146, and we have fixed duration of NAP until 160 and 10T auto-extension time.I believe this means that we have NAP until 170T at least. Otherwise there is no point in auto-extension at all. Do you have different understanding?
We will consider your proposal, but in my view this is not that urgent yet. Anyway I will try to give you reply as soon as possible.
OT4E
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