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Hate the RNG, not the map maker.
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I always hate the RNG AND the mapmaker. More targets make it easier to find someone to blame
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Popped border revealed a clam, so that makes a decent 2nd city-site I feel. What do you think Seven?
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(July 28th, 2013, 03:04)Serdoa Wrote: I always hate the RNG AND the mapmaker. More targets make it easier to find someone to blame 
...I like your style.
Current games (All): RtR: PB80 Civ 6: PBEM23
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Hey Seven, I'll be available today in the afternoon, evening. Maybe we can talk a little bit where to go from here? We are leading the demos in crop and mfg, so realistically we'll never get better and probably should quit
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(August 14th, 2013, 00:47)Serdoa Wrote: Hey Seven, I'll be available today in the afternoon, evening. Maybe we can talk a little bit where to go from here? We are leading the demos in crop and mfg, so realistically we'll never get better and probably should quit 
Perfect
Anything been happening since?
EitB 25 - Perpentach
Occasional mapmaker
September 12th, 2013, 10:47
(This post was last modified: September 12th, 2013, 10:50 by Serdoa.)
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Overview-Shot:
Capital has Stonehenge in it. Apart from that I think everything important can be seen from the screenie. 2nd in crop, 3rd in GNP (inflated by SH of course) and 6th in MfG. I believe I am doing pretty good, though I am researching IW right now. Mainly in the hope to find Iron somewhere better placed than the copper. A city on the marked spot is imo viable (due to SH) but needs probably a city in between first to make it not too much of a stretch (else plako will fuck me). Other option would have been Archery of course but I thought IW would be more helpful down the line.
Also there are 3 workers running around with a fourth being finished in 4 turns and a settler in 3. Two more settlers soonish, some military (chariots when horses are reached in 5 turns (roads are being build for it already)) and it should be secured.
As written in the general forum, I can't really get into this game, it just isn't fun for me at all. So if anyone wants to take it over I'm happy. I am NOT posting the PW for it right now though, if you want to take a look around first for your own send me a PM please.
September 13th, 2013, 09:15
(This post was last modified: September 13th, 2013, 09:17 by Dhalphir.)
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Hello everyone! I am Dhalphir the newb and I am taking over from Serdoa as primary turnplayer for this game. Hopefully he hangs around, and hopefully without the pressure of being the turnplayer he might find some interest in the game once more. Any suggestions are welcome - I am merely a lowly Monarch SP player, so I intend to acquit myself as best I can.
With that in mind, here's an overview shot of the current turn (a few turns past Serdoa's last overview)
Settler #3 and worker #4 are about to finish, where to put city 4? Marked spot is aggressive, but plako is the nearest neighbour and his military isn't much above our own, so it's a gamble that might pay off, given the stonehenge, meaning second ring coppper isnt such a big deal. It also might be worth sacrificing the second incense to get copper in the first ring. Doing that loses two plains hills in exchange for grassland hills, so we get a bit less production, but we swap a peaks tile for a lake tile which is ultimately a good trade really. What are your thoughts on this Serdoa?
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
September 13th, 2013, 12:35
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First of all, SP difficulty level that you play at doesn't mean anything. SP is about abusing AI, MP is about abusing humans. Unless humans play like AI, they aren't the same.
Second of all...good luck. I hope Serdoa at least stays unspoiled for a bit to act as an adviser
Current games (All): RtR: PB80 Civ 6: PBEM23
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September 13th, 2013, 22:29
(This post was last modified: September 14th, 2013, 00:01 by Dhalphir.)
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So, it is turn 61.
New settler and worker finishes, got to find a city spot for them. Also need to put my own identity on the civ - Starcraft theme it is again.
Washington -> Aiur
New York -> Shakuras
Boston -> Antioch
First step
Around city of Boston, I set the two workers to work on another two forest chops. Southern worker moves into the forest to begin chop next turn, western worker starts chop .This one works out nicely as he'll finish the chop in 3 turns, which is the same time for borders to expand on to the horses. We should be able to finish a Granary here with the two chops, in time to grow to size 4 and whip another settler, enabling us to regrow faster.
I also bring the warrior back from the north to hopefully clear out that barb warrior. He can post up on a hill somewhere to fogbust the north there.
Capital finishes its settler - I thought about starting it on a Granary to grow to size 6, but another settler is more important for the southern city site.
I plan to send him to the marked city site between the copper and my capital. It can steal the rice from Shakuras, which already has pigs and clams, and there are three grassland tiles adjacent to the lake that I can farm to help feed the NINE hills that surround the city site. This will make a great production city, I think. It also, most importantly, grabs copper in the second ring, so in an emergency I don't need to settle the site further east and can hook up the copper sooner if needed. I think this is a good play, but what do I know really. I moved the warrior down from the forest next to the city site so it can protect from that barb warrior that's coming in.
picture of the site
I also start the worker roading towards the spot
I do a bit of city planning
in the South I think we can fit two cities - the silver one goes first and can use the clams for growth and the horses for production, as well as chopping to get the basic buildings up (granary lighthouse etc)
the second city is a bit more questionable - it might work out as a coastal city to pick up a seafood resource, if one is there. it can also share the horses for some production. but otherwise I will only plant this city if I want the wheat for trading or health.
In the north I have three potential sites. They are a bit uncertain at the moment - the corn one is a decent city with a lot of grassland, decent production and a lot of forests for chopping. The western coastal site will only go there if there is a seafood resource, but it seems likely that there would be one there. The eastern city will honestly depend on what is in the fog to the east of the location - more resources or just desert? It reclaims a desert tile on that location.
Some feedback on my city sites would be appreciated, as I don't know what might need to change about my city planning for MP.
finally, an overview of the empire, renamed appropriately.
mackoti Wrote:SO GAVAGAI WINNED ALOT BUT HE DIDNT HAD ANY PROBLEM?
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