Posts: 23,668
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Haram, HAK, I need you to give a definite sign up so I can start working on the map.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
Posts: 3,193
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Joined: Jan 2012
Posts: 314
Threads: 4
Joined: Aug 2013
I sign up. Really like the concept of this mod.
Posts: 23,668
Threads: 134
Joined: Jun 2009
(April 20th, 2014, 13:18)Douglas Quaid Wrote: I signed up to lurk German J, but I didn't realize you were still taking signups. If you actively want more folks,, I'm game. Already posted in his spoiler thread though, so if that's a no-no, then nevermind.
Having lurked some PB games here, I'm pretty decisively not in the same class as the better players, but I think I can put up a better fight than a few of the guys I've seen.
I'll check back in a couple of hours.
I'll take this as a sign up as there really isn't anything spoilerish posted in in that thread as yet, but please confirm here ASAP as well.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
Posts: 63
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Joined: Apr 2014
(April 20th, 2014, 17:51)Krill Wrote: (April 20th, 2014, 13:18)Douglas Quaid Wrote: I signed up to lurk German J, but I didn't realize you were still taking signups. If you actively want more folks,, I'm game. Already posted in his spoiler thread though, so if that's a no-no, then nevermind.
Having lurked some PB games here, I'm pretty decisively not in the same class as the better players, but I think I can put up a better fight than a few of the guys I've seen.
I'll check back in a couple of hours.
I'll take this as a sign up as there really isn't anything spoilerish posted in in that thread as yet, but please confirm here ASAP as well.
I'm definitely in. I have screwed around with this mod a little bit in single player and I really like what I've seen.
Posts: 23,668
Threads: 134
Joined: Jun 2009
Player list for PB20: 11 players in all.
Quote:SevenSpirits
Gawdzak
Lord Parkin
Mackoti
Kuro/Wetbandit
Gavagai
GermanJojo
slowcheetah
HitAnyKey
Haram
Douglas Quaid
Map will be finished by tomorrow 1800 GMT. Now to figure out the settings...I will post starting screenshots by the aforementioned time, along with basic map settings so you can judge civ and leaders effectiveness.
Current games (All): RtR: PB83
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71 PB80. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 PBEM23Games ded lurked: PB18
Posts: 7,767
Threads: 94
Joined: Oct 2009
Collected settings:
MAP SETUP
* Pitboss, normal speed.
* Barbarians on.
* No vassal states, no tribal villages, no random events, unrestricted leaders.
* Edited torusland map with scattered improvements.
* More info provided by mapmaker to be added.
RULES/GUIDELINES OF PLAY
* No talking. (You can't communicate with other players about the game. No using text in-game to send messages. You can still do in-game diplo.)
* No city trading/gifting of any sort.
* Anyone who does annoying things with the turn timer will be taken outside and shot, then made to wear a dunce cap, then brought back inside and shot again.
* The goal of the game is not just to strive for sole victory but also simply to improve your civilization, explore how the game works, and survive. Not every nation will be America, but they are still worth something! (  )
* We will try to maintain a brisk turn pace.
* No smurfs, please! Does this really need to be said? Well it's said.
* We will do our best to have fun and help our fellow players have fun.
Since we got several new player signups I'm going to elaborate a bit more on "doing annoying things with the turn timer". Due to pitboss turns being simultaneous, there are issues when two players are in a war, or trying to settle the same spot, or something like that. The basic rule is this:
* When it's relevant, don't play twice before the opponent can move once. Don't double move your opponent.
This is difficult to make hard and fast rules about so we rely a lot on good sportsmanship and vague guidelines. Here are some more guidelines:
* Try to play your turns consistently and at a convenient time for other players.
* End your turn as soon as is convenient for you, signaling that you are done moving units.
* If you want to declare war, try to play in the same order relative to your opponent on the turn before the war as you plan to play on the turn of war.
* If you want the second half of the turn but you'd have to wait a long time for your opponent to play, please consider taking the first half of the turn instead, even if this isn't ideal for you.
* If it's your opponent's half of the turn, don't take any in-game actions.
* If it seems useful to do so, you can make an exception to the communication rules and coordinate with your war opponent about when you each play.
* If you are unsure about any of these things, you can ask in your thread for lurker guidance.
I am not the final authority on this, so if some other people want to chime in that would be cool.
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(April 20th, 2014, 13:55)slowcheetah Wrote: (April 20th, 2014, 13:18)Douglas Quaid Wrote: I signed up to lurk German J, but I didn't realize you were still taking signups. If you actively want more folks,, I'm game. Already posted in his spoiler thread though, so if that's a no-no, then nevermind.
Having lurked some PB games here, I'm pretty decisively not in the same class as the better players, but I think I can put up a better fight than a few of the guys I've seen.
I'll check back in a couple of hours.
Provided German J is ok with that, I have no objections to you joining Douglas. Since we haven't got a starting screenshot yet, the threads themselves shouldn't really have any spoilers in them currently aside from individuals opinions on the mod itself. Krill said he wouldn't start the map until monday so there shouldn't be any problems with adding another player in.
It's fine with me.
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(April 20th, 2014, 18:00)Krill Wrote: Map will be finished by tomorrow 1800 GMT. Now to figure out the settings...I will post starting screenshots by the aforementioned time, along with basic map settings so you can judge civ and leaders effectiveness.
Great, thank you!
I contacted Caledorn about hosting and he's happy to do so, so when the final map file is done (after we've picked) he is the one to send it to.
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Who should roll for Snake Pick order?
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