New FFH2 PBEM?
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(February 11th, 2015, 11:23)Kragroth Wrote:(February 11th, 2015, 10:18)HidingKneel Wrote: I think I'll just lurk this one. Before my time, but I'm 90% sure the Orc-Archmage For the Horde trick no longer works in EitB.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Awww, Hiding Kneel don't leave! 6 isn't much worse than 5...
As I understand it, the following decisions have been settled on. Version: FFH2 Human takeover allowed for summons: YES Map: trust in Bob Speed: Quick Difficulty: Monarch Orthus: On Acheron: One preplaced city Lairs: On Blessings: On Vassals/permanent alliance: Off Tech trading: Off Unique Ftrs: All On
POINTS OF CONTENTION (to be discussed)
Last Days (even split) Raging Barb (NorthStar says NO) Goodie Huts (Tasunke says NO) Start Era (is everyone OK w/ thaw) Living World (Tasunke says NO) Wildlands (any naysayers? otherwise I think yes) Diplomacy (haven't discussed too much) Advanced Start Victory Condit (Elim/Tsnk: Omniscience b4 Tower, NS: None) Bans - This is the biggest thing we need to settle, in the lead but contended is Keelyn, next is Clan (Bob says allowed), finally Tasunke also wants to ban Illians I personally wonder if we can just nerf Clan by banning their World Spell and Rantine. Thoughts?
Active in:
FFH-20: Jonas Endain of the Clan of Embers EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
omniscience for tower is ok with me
wildlands is ok with me Keelyn ban is ok witb me, but I note that Insane Perpentach can get Summoner randomly Ban clan worldspell. Rantine is ok (barb cities aren't that hard to conquer). Don't ban Illians. Saruman Wrote:next is Clan (Bob says allowed) To be clear, I don't actually care either way, but your tally showed only one firm vote to ban the Clan vs. three opposed and two somewhere in the middle. Ellimist Wrote:I don't think some of you understand what Blessings of Amatheon does. It increases the number of resources generated but also skews the resource distributions due to a programming quirk. Bob will be altering this anyway, so it doesn't even actually matter. This. I'll apply the setting (I don't intend to hand-draw this map, unless I am suddenly struck with a bolt of supreme inspiration), but I'm going to nerf any nonsense like 7-gem patches the generator spits out, unless you all have no desire for a reasonably balanced game. |
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