Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Super Massive Enhanced Gameplay Mod 1.0.1.3 - Beta

No one has any starting techs.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Oh I missed the 1.0.1.1 change about that.

On an other subject, capitals have 2/2/1 by default but other cities don't, did I miss another changelog about that ? I thought it was 2/2/1 for all cities.





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Nah, it is just for hte capital. The reasoning is that plains hills plants are still worth considering for a dotmap, but the capital needed to be 2/2/1 to not have players getting screwed over on T0.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Ok, makes sense
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WW is still accumulating inside own borders. frown
fnord
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When you say own borders, is it land that you just took from someone?
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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No. OCC game with well developed borders.
fnord
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Were you fighting on the edge of the borders? I'm asking the questions because every we xml entry is identical to base bts. I've checked that already. The only thing I can think of is that the we is occurring either due it being applied as a proportion due to cultural percentages in the tile or something
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(April 6th, 2015, 16:09)Krill Wrote: Were you fighting on the edge of the borders? I'm asking the questions because every we xml entry is identical to base bts. I've checked that already. The only thing I can think of is that the we is occurring either due it being applied as a proportion due to cultural percentages in the tile or something

Yes, it is proportion based. It uses a thing called friendly culture. A friendly culture is your team's culture, or your vassal's, or a culture of a team that has OB with your team. The proportion of WW the other team gets is (100 * iTheirCulture) / (iOurCulture + iTheirCulture) or 100% if no team has friendly culture in the tile. popcorn
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108 WW for 7 combat victories (and no losses) on a tile that is 86% mine is a bit fucking harsh.


Attached Files
.zip   OCC Smegmark BC-0025.zip (Size: 149.42 KB / Downloads: 4)
fnord
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