Posts: 5,648
Threads: 30
Joined: Mar 2014
Looks like I misinterpreted Krill's comment about "the lurkers won't be seeing end of turn" - I thought he meant that the game would be over this turn, but looks like he just meant killing the lurkers. Lol, of course. He had been talking about that before, I just forgot.
August 10th, 2015, 06:35
(This post was last modified: August 10th, 2015, 06:37 by GermanJoey.)
Posts: 5,648
Threads: 30
Joined: Mar 2014
T269.
BGN and OH are finally invading TBS for real, taking like 5 cities this turn and leaving around big stacks of Commandos to be picked off... kinda weird. Krill and WilliamLP have fairly large stacks on hand as well, but in a defensive role it seems. I could add another 50 missiles myself and/or gift TBS his tanks back, as I haven't moved them from the original spot he gifted them, at Hastee Tastee. I'll hold off on doing anything for now.
Posts: 5,648
Threads: 30
Joined: Mar 2014
Not sure why TBS hasn't won yet... he's actually unloaded 4 artists into Basilisk's Cave, so he's got to be expecting to win soon himself?
Posts: 3,884
Threads: 26
Joined: Apr 2013
You got a free Great Artist in Hastee Tastee!
All game I've been wondering how on earth you got so much culture into that damn wheat.
Posts: 5,648
Threads: 30
Joined: Mar 2014
Heh, oh yeah. Well, dems the dice.
Might have been a lucky thing for you too, I remember being super mad that you sniped the border pop 1 turn before my own in HT and then again in Sledding/BC. I dont think our borders would have been so calm if not one but two of my cities, both of which were settled many turns before yours, were rendered useless because of aggressive snipes like that. Still, well done to snipe them like that, it was completely unexpected!
Posts: 3,884
Threads: 26
Joined: Apr 2013
Hey, you can't blame me for Sledding, that city was slooow!
I have often wondered if Furungy did me a favour of killing my settler way back when. I imagine if I had settled a city east of Wesmere it could have really changed our relationship. All I really wanted to do was set fair borders, as Ghandi surrounded by 2 aggressive civs, and I'm pretty happy with how they worked out in the end. At the time though I think you were up 2 cities on me and I didn't know where your capital was. I thought I had to settle up on you to stop you stealing more land. In hindsight that was falling into the trap of overvaluing raw land and worrying about your opponents too much instead of your own civ. Especially in a 33p game, that's just stupid. Not that I was really happy about losing a 200h stack to a single quechua, just wish I'd put those resources into the pyramids instead.
Posts: 3,884
Threads: 26
Joined: Apr 2013
Just got to the showdown at Persepolis. A 200 year siege of one city!
Posts: 3,537
Threads: 29
Joined: Feb 2013
(August 17th, 2015, 09:10)The Black Sword Wrote: Just got to the showdown at Persepolis. A 200 year siege of one city!
The funny thing is that this siege was sort of only the start, letting me win some time to gunpowder
Posts: 5,648
Threads: 30
Joined: Mar 2014
Oh man, I remember that seige, every turn was despair... and then all I got was a market. Well, at least I turned it into a hell of an Ironworks city later.
And yeah, Persepolis wasn't even the most grueling fight in that war. Just wait until you get to Susa! And Sardis!
August 17th, 2015, 15:58
(This post was last modified: August 17th, 2015, 15:59 by GermanJoey.)
Posts: 5,648
Threads: 30
Joined: Mar 2014
Looking back.... I remember this really well:
|