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Gavagai manages his personal GULAG

(November 26th, 2015, 09:04)Bacchus Wrote: I also don't understand all this empty space on Tsargon's borders, it's as if there is a whole wilderness buffer to the east before we come to anyone else.

This is our Siberia.
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(November 26th, 2015, 09:01)Gavagai Wrote:
Quote:As to Tsargon's lands, as I said before, even HAK has a higher power rating than him

Not allowing HAK to steal land from me second time in a row.

Quote:and I assume there are other neighbours

Depending on their power we either push them back or allow Krill to conquer them and set up a contain.

Quote:And how far east can we go anyway, Tsargon's current eastern borders are what, 15-20 tiles away from our current ones? We will be very stretched logistically even just taking that.

We can go as far as the Party wants. Armed proletariat can handle any challenge.

Sorry, comrade, for showing deplorable weakness of faith, the objective forces of history are on our side.
DL: PB12 | Playing: PB13
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Mackoti took a city from Donovan. What is telling is that Mackoti did it personally, not through "taotao" figurehead (taotao logged in, then logged out, leaving it for mackoti to do the job).
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Chokepoint!




If all goes right, we are looking at our future border.

Also this:




Tsargon is moving yet another settler. Also, observe Krill's chariot. It looks like Krill is somewhere east.
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Dictatorship of the proletariat, that's a lot of land!
DL: PB12 | Playing: PB13
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Does anyone know how exactly the game clears overflow hammers from multipliers? Am I correct that it just divides it by e. g. 1.25 (for Forge)? So, for example, if I have 16 hammers overflow, it will divide it by 1.25, get 12.8, round down to 12, at the end of the turn add 12 to my base hammers and then apply multipliers to the resulting sum. Is this algorithm correct?
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Sounds right to me.

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(November 28th, 2015, 20:38)Gavagai Wrote: Does anyone know how exactly the game clears overflow hammers from multipliers? Am I correct that it just divides it by e. g. 1.25 (for Forge)? So, for example, if I have 16 hammers overflow, it will divide it by 1.25, get 12.8, round down to 12, at the end of the turn add 12 to my base hammers and then apply multipliers to the resulting sum. Is this algorithm correct?

Yep. One tricky thing to note is that if you're building a forge, the forge will complete before overflow is calculated. So:

Case 1: Library at 89/90, city with no forge produces 12 base hammers that turn = library complete with 11 base hammers overflow.
Case 2: Library at 89/90, city with forge produces 12 base hammers (so 15 hammers total) = library completes with floor(14/1.25) = 11 base hammers overflow.
Case 3: Forge at 119/120, city with no forge produces 12 base hammers = forge completes with floor(12/1.25) = 9 base hammers overflow.
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Thanks guys. I was afraid that next turn I'll end up with 48 hammers in Horse Archer in Norilsk which would be rather inelegant. But if the algorithm is correct, I should have exactly fifty.
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The world burns...
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