Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[Spoilers] Adrien and Mardoc relax and play civ

Yeah, I think it's worth the gamble. Not directly a threat to Jowy, especially while he's distracted by Fenn, so he might let it go. I don't see him coming for just one city at this point, it'll be all or nothing.

If we have time to develop it, that gets us more production/trade, a little more defensive depth on the capital. And it's a hill city so longbows + LK could do pretty well, at least as well as Triceratops once we get a little culture. Still die to a full bore cat + hitter stack, but then that's true of anything in our lands. Solution is still first-strike capability with roads.

If we don't have time to develop it...well, all we really lose is an Imperialistic settler. Overseas + foreign trade routes mean it should be profitable from day 1. So I only really see two risks. Either a) We're tempted to garrison it too heavily and lose troops when Jowy takes it out, or b) it prompts Jowy to try to kill us for real finally. And honestly I'm not sure b) is a problem at this point wink.

Rather try to keep growing and maybe die than just sit in place, I think.
EitB 25 - Perpentach
Occasional mapmaker

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I'm watching the election night, do you want to log in and change Tri's build yourself ?
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Ok, done
EitB 25 - Perpentach
Occasional mapmaker

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Good. I'm out of wine and would need to get wasted right now. It's very sad.
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City is settled !

We also got a little gift from the RNG.


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That'll go very nicely with those forges you just built smile.

So it's just that one deer island and then we can't get anything more unless we conquer it?

I still think Code of Laws next makes sense.
EitB 25 - Perpentach
Occasional mapmaker

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Uhm, what deer island ? There's an elephant island left but it has no food so I'm not sure I want to settle it.
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Elephant island is what I meant, yeah.

I'm pretty sure any city is profitable for us at this point. Even if all it ever does is slowbuild a lighthouse/granary and grow onto coast tiles. Trade routes plus city tile should be something like 8 gpt, which has got to beat maintenance with an empire this small. And then when it works coast tiles it'll get further ahead.
EitB 25 - Perpentach
Occasional mapmaker

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If you can log in and check what I did this turn I'd appreciate it. I had a call and closed the game before realizing I didn't check everything (EPs, possible whips etc...) and now it's late.
Actually if you have other stuff to do it's probably alright (we're pretty insignificant after all), it's just that I didn't double check everything like I usually do.

Perhaps we should get a great person out for a GA ? I think I put some turns in a specialist somewhere but I'm not sure I kept him used. It could be worth it to work one again.
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Sorry, missed noticing this last night. If the turn hasn't rolled by the time I'm home from work I'll check it out.

GA would be useful, yes. Bonus output, might also be a good opportunity to switch up some civics, and make a state religion.
EitB 25 - Perpentach
Occasional mapmaker

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