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dtay pb37 [spoilers]

CML double moved me and took a worker (played after me last turn and before me this turn), we need to revert to before CMLs turn this turn so I can go first (who knows if he'll declare without an uncovered worker next to him, but anyway).

NBD but I think pretty clear case to flip back, unless I'm just forgetting positions of things (possible, my attention has been lets call it haphazard this game).
Fear cuts deeper than swords.
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Well. Lost my 3rd city to a barb warrior. Specifically, my c1 shock warrior in a city lost a fight to an injured c1 barb warrior, resulting in the loss of my 3rd city.  bang

CML declared anyway even without a worker to steal. I had whipped out a warrior, and my c1 (thank you agg) warrior beat his at 70% odds, saving me from having to whip out another. Not really sure why he did that after seeing that I whipped my city, a random meandering warrior is a pretty ineffective choke, and choking in general I think is a pretty suboptimal strategy in a free for all game. (Now taking my worker like he initially did, through a presumably accidental double-move, totally worth it. Nice 60 hammer gain there and not like I would plausibly be able to respond).

So all in all, blegh turn of events, and a good hit to my chances of doing well at this thing. But to whatever gods of fickle fate, misfortune, black cats, and natural 1's there may be, to yee I say Challenge Accepted!
Fear cuts deeper than swords.
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(June 12th, 2017, 19:32)dtay Wrote: Well. Lost my 3rd city to a barb warrior. Specifically, my c1 shock warrior in a city lost a fight to an injured c1 barb warrior, resulting in the loss of my 3rd city.  bang

Weird. For the history what was the %?
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For lurkers - I forgot my laptop charger while traveling, will be home tomorrow but if a lurker could login and move hand along that would be great. I don't think there are decisions to make - worker on forests should chop, worker elsewhere continue farming, and cities I think are fine for another turn.
Fear cuts deeper than swords.
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Rare update -

Doing better than I expected at this point. Nowhere near the lead but not falling too far behind. I'm like 5th in most demos (higher if i turn on science), but the actual magnitude of the gap is pretty tiny in most and I have more cities than most civs. I also have the advantage of a very weak neighbor (yuri) who there is a high likelihood I try to digest come knights or something. Mostly doing my planning by instinct though so we'll see if that actual comes to fruition.

Anyone have particular questions? Relatively free weekend so I might do a few actual posts today and tomorrow. And then probably reengage radio silence :/
Fear cuts deeper than swords.
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Short overwiev with some details and screenshots could be nice.
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Overview of empire:







Notable facts:

1) Just landed colossus last turn, should be great on this map with all the seas everywhere

2) Currently racing to grab as many islands as I can. I slowed up a bit over the last 5-10 turns in order to get to currency before economy imploded, but with col + currency soon I should be able to afford to just spit out settlers, get ikhanda's, continue on.

3) Got a GS, didn't throw it as I'm not quiet in range of all the right civics, but will throw golden age soon

4) My demos are all right. #1 gnp obviously fluctuates based on who has research on, though I don't have currency yet. Manufacturing low but absolute space not that far behind, and good crop yield. Soldiers / pop etc middle of the pact

5) Medium term I think plan is to get the civic techs on the way to guilds, then hit someone with knights. This seems to be what I always end up doing, but then, idk, knights are good. Also one time commodore hit me with knights instead, so that was different.
Fear cuts deeper than swords.
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Thanks. Nice job with Collossus! Anything can you say about your neighbors or other civs?
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(August 19th, 2017, 12:55)OT4E Wrote: Thanks. Nice job with Collossus! Anything can you say about your neighbors or other civs?

Quick thoughts on people I've at all interacted with:

Yuri: Food, just a question of when. CML (prior management) as seen earlier in the thread did pointlessly aggressive moves early on, I assume something similar happened up north that got him in trouble or the like.

JR4: Doing very well. Settled up on me by scaring off a settler of mine with military. Since then border peaceful (and very widely spaced). Annoying close to my capital though. Has a lot of religion. I'm fine with just leaving this border be as long as possible.

Gav: Agreed to fish-fish in the sea, I'm content with split of ocean over there (I got slightly more than my fair share). 

Krill: Who knows, but borders me on the other sea. Hasn't settled any islands there that I can see.

Coeuv and Bacchus: North of Yuri, likely going to either take Yuri cities if/when I attack, or start a war first in which case I need to be ready to pile on.

Can;t say I'm thinking that much about the meta-picture. Long term expect Krill/Gav/GJ to be likely competitors (because I know they are good players) and JR4 is doing very well though I don't know anything about him (have paid more attention to his literal civ since I border him).
Fear cuts deeper than swords.
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Attacking Yuri, making good progress. He's racking up a good quantity of spears though, so whenever the final battle happens it might be a bit of a slog unless I wait for 1 movers to catch up. I get odds on spears but only like 60-75% (depending on promos and fort). I took out a good number of units in the capital, but I think he's basically whipping out a spear every turn or two in every city atm.




On the amusing front - note the great general unit's promotions... yep misclicked and missed the triple medic, so I sent him off to fight an ax for a final xp to get a promo that mattered...




Current demos if I turn on science (few people in golden ages, though my production is meh even accounting for that):


Fear cuts deeper than swords.
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