Your Pitboss games running now on Zulan's server, http://civ.zulan.net/.
This server already hosting the games of an other forum, civforum.de, and kindly shares its resources with you.
The main administration tasks, will be done by me, Ramkhamhaeng.
Please report issues, feature requests, etc in this thread.
== RB40 ==
Game finished
Game tracker: http://civ.zulan.net/pbspy/game/69/#players (or #log)
New mod: RtR_4.0.8.3 (replaces RtR Mod 2.0.8.3.
== RB41 ==
Game finished
Game tracker: http://civ.zulan.net/pbspy/game/70/#players
New mod: RtR_4.0.8.5 (replaces RtR Mod 2.0.8.5.)
== RB42 ==
New server url: pb.zulan.net:2042
Game tracker: http://civ.zulan.net/pbspy/game/71/#players
New mod: RtR_4.0.9.2 (replaces RtR Mod 2.0.9.2.)
== RB43 ==
New server url: pb.zulan.net:2043
Game tracker: http://civ.zulan.net/pbspy/game/76/#players
Mod: RtR_4.0.8.5
Note that the new mod names contain an underscore, but not space!
== Development ==
The source code of the new mods can be found on Github. I've added an extra branch for each RtR-Mod.
The fourth branch, RtR_4.0.0, is based on a newer DLL of Civ4RealmsBeyondBalanceMod and is not save compatible with the other versions. This branch can be used as boilerplate for further developments of your mods.
== Donations ==
If you want support our Civ4 Pitboss services you can donate money for the server hosting costs!
If you're EU citizen a normal bank transfer might be the easiest way. Otherwise steam gift code may be simple solution for both sides.
Zulan wrote here a comment about the donation topic.
== Update 2020 ==
10 hosted games later I think I should post some more detailed installation instructions in this thread for further games
The mod name in your Pitboss game can differ, but the installation process is almost the same.
This server already hosting the games of an other forum, civforum.de, and kindly shares its resources with you.
The main administration tasks, will be done by me, Ramkhamhaeng.
Please report issues, feature requests, etc in this thread.
== RB40 ==
Game finished
Game tracker: http://civ.zulan.net/pbspy/game/69/#players (or #log)
New mod: RtR_4.0.8.3 (replaces RtR Mod 2.0.8.3.
== RB41 ==
Game finished
Game tracker: http://civ.zulan.net/pbspy/game/70/#players
New mod: RtR_4.0.8.5 (replaces RtR Mod 2.0.8.5.)
== RB42 ==
New server url: pb.zulan.net:2042
Game tracker: http://civ.zulan.net/pbspy/game/71/#players
New mod: RtR_4.0.9.2 (replaces RtR Mod 2.0.9.2.)
== RB43 ==
New server url: pb.zulan.net:2043
Game tracker: http://civ.zulan.net/pbspy/game/76/#players
Mod: RtR_4.0.8.5
Note that the new mod names contain an underscore, but not space!
== Development ==
The source code of the new mods can be found on Github. I've added an extra branch for each RtR-Mod.
The fourth branch, RtR_4.0.0, is based on a newer DLL of Civ4RealmsBeyondBalanceMod and is not save compatible with the other versions. This branch can be used as boilerplate for further developments of your mods.
== Donations ==
If you want support our Civ4 Pitboss services you can donate money for the server hosting costs!
If you're EU citizen a normal bank transfer might be the easiest way. Otherwise steam gift code may be simple solution for both sides.
Zulan wrote here a comment about the donation topic.
== Update 2020 ==
10 hosted games later I think I should post some more detailed installation instructions in this thread for further games
The mod name in your Pitboss game can differ, but the installation process is almost the same.
- Download the linked PB Mod_v9.zip and the BTS_Wrapper-zip from the PBSpy page.
The mod is almost Civ4:BTS, but improves the Pitboss capabilities. The list of changes can be found here.
The wrapper was created to speed up the login process. Nowadays Civ4 starts fast, but the default save file transfer is really slow.
- Unzip the mod into
[Civ 4 installation directory]\Beyond the Sword\Mods\ or
[...]\Steam\SteamApps\common\Sid Meier's Civilization IV Beyond the Sword\Beyond the Sword\Mods
If you use the Steam version, go into the game properties in Steam and select the 'original_release_unsupported' version. Otherwise no DirectIP mode will be available.
- Check the folder structure of the mod because it differs between different unzip programs. It should be
Mods\PB Mod_v9\Assets, not Mods\PB_Mod_v9\PB Mod_v9\Assets.
- Unzip 'BTS_Wrapper_v9_with_gamespy_fix.zip' into the 'Beyond the Sword'-folder.
- Create a shortcut on BTS_Wrapper.exe and expand the target line to
"[...]\Beyond the Sword\BTS_Wrapper.exe" mod= "PB Mod_v9"
Don't forget the space after 'mod='!
- Start the game over the new shortcut. At the first start the Windows firewall and maybe the anti virus protection needs to be handled.
If the Wrapper do not work you could change the shortcut to
[…]\Beyond the Sword\Civ4BeyondSword2015.exe" mod="PB Mod_v9" (now without space).
- Go ingame to Multiplayer>DirectIP and join the test game pb.zulan.net:2057
If it does not crash, the setup on your PC is done.
- Finally, a port forwarding rule in your router is needed to allow other users connections to you, if you're logged in on the PB server. (Civ4 does not sends its traffic over the server, but directly to all connected players.)
For PB games, you need a rule to route UDP-traffic on ports 2056-20XX to your PC.
Each player gets an own port, so use e.g. XX=66 for up to 10 other players.
The default port 2056 can be changed in the CivilizationIV.ini.
Note that in some cases (IPv6-only connection) other users still cannot connect if you are in the game. This is ATM an unresolved problem.
- Now, your setup is complete