September 16th, 2020, 08:18
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That would be possible, but the user still would not know in which state he is.
September 18th, 2020, 17:29
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I'm getting odd behaviour from the select groups of units buttons in CtH 1.3 - if a knight has a different number of movement points it won't be included in the "select same units" group and the "select all units" button just selects units of the same type. Not a big problem, but I thought you'd like to know.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
September 21st, 2020, 14:49
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I can't reproduce the bug, so it's possible that it was something to do with healing status instead of movement points. Will let you know if it occurs again.
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
September 26th, 2020, 16:42
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(September 26th, 2020, 16:35)Charriu Wrote: - Last tick research BUG element was showing the wrong number, when you select a new tech and have overflow from the last
What exactly is the last tick number supposed to show?
September 26th, 2020, 16:45
(This post was last modified: September 26th, 2020, 16:46 by Charriu.)
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(August 26th, 2020, 14:55)Charriu Wrote:
This feature was requested by Cornflakes. It shows the amount of beakers in the last tick.
This should clarify it more. I have to change the word 'turn' to 'tick' in a future version as it is misleading.
September 26th, 2020, 16:50
(This post was last modified: September 26th, 2020, 16:50 by NobleHelium.)
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So it's telling you that you're 5 beakers short of speeding up the tech completing date by a turn? You should change "last" to "final" in that case, because last also means previous. That is why I was confused.
September 26th, 2020, 16:55
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Ok will do. Thanks for the feedback.
October 19th, 2020, 14:50
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So I have this new idea for a BUG feature: A culture tracker:
Basically what I want to do here is to visualize how the culture percentage has changed compared to the last turn. Now technically this is not information that comes right from the game, but we all put signs on the map to keep track of the culture from last turn, so in fact we have this information.
The question for me is. Is it worth to invest some time into this? Or would you say putting down signs is still better, because you will still need to track multiple tiles?
October 19th, 2020, 14:58
(This post was last modified: October 19th, 2020, 15:00 by NobleHelium.)
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Is the tooltip showing the change in the percentage only, i.e. not any actual tile culture values? If so, I'd say showing the percentage change is fine.
October 19th, 2020, 15:01
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I will only show the difference between the percentage values. If you look back at my screenshot imagine that last turn the percentage values were:
78% France
22% Zulu
Now in the new turn as seen above the percentage values on that tile are
75% France (hence -3)
25% Zulu (hence +3)
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