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Sounds good. I'll try to post an updated plan for HV later on then.
Question: Do I need to update the text microplan, or can you work from spreadsheet images like the one above?
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BTW, while you're here, we should discuss civics. Krill is pushing for Demo to go to emanc. I'm against this as I feel we need the whip for as long as is reasonably possible. Krill has also suggested State Propertyas being more useful on this map than Free Market. I know we want Free Religin eventually, not now obviously, but otherwise, what plan do you think we should follow civic wise. No rush on this.
EDIT: Sheets arte fine
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown.
The graveyards are full of indispensible men - Charles de Gaulle
If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh.
There's no point in being grown up if you can't be childish sometimes - The Doctor
What's the use of a good quotation if you can't change it? - The Doctor (again)
Your friendship is the nicest gift I have ever recieved - my girlfriend
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BTW: I'm going to bed EARLY tonite. I have to come in at 5AM tomorrow for inventory X_X. I'll log in and make the micro change at HV first though. I will attempt to make up a micro plan for the other cities for morgan this weekend. Those cities are pretty simple by comparison.
OH, and as regards the maximal overflow I'm trying to generate at FS: 1 turn worker is the goal. We need workerz.
Also, Naming. I still have several worker names (lion king II), but drew a blank on names for knights. I named our maces Walks in Shadows and Carries Deadly Yarn after a couple of the ninja specialsit characters from SPANC (Space Pirate Amazon Ninja Catgirls), and named our crossbows after a couple of the Amazon specialist characters from the same game. I drew a blank trying to name the knight, and came up with nothing better than Sir Catalot from... uh, nowhere really. Any suggestions for Knight names? Or, actually, for Pike names?
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown.
The graveyards are full of indispensible men - Charles de Gaulle
If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh.
There's no point in being grown up if you can't be childish sometimes - The Doctor
What's the use of a good quotation if you can't change it? - The Doctor (again)
Your friendship is the nicest gift I have ever recieved - my girlfriend
June 14th, 2010, 18:31
(This post was last modified: March 14th, 2018, 15:55 by RefSteel.
Edit Reason: Image rehosted, probably incorrectly
)
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Okay. I tinkered with the micro a little.
Here's the latest on Fierias:
Under "Cottages" the exact cottage is specified
(by location relative to the cap)
Under Farms:
GR = Grass River Farm
PR = Plains River Farm
P = Plains non-river Farm (we don't have any yet)
[EDIT: The happy cap space is wrong, but doesn't matter.]
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Civics, names, etc. after I post something more precise for HV. (If I have time.)
I might look at FS too, but no promises.
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FS is fairly committed to my plan for a temple/1 turn worker.
PR is completely committed for the next couple turns to the pike/2 turn worker.
Kilrah is doing its military thing (with a somewhat regretable pit stop for the missionary).
It might be more useful to look at Temminck (which is finishing a 1 turn worker this turn). It was my intention to build a missionary there for MGZ next, (I'm not building another at Kilrah, that was a 1 time special case) as there is nowhere else, but maybe there is a optimal way.
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown.
The graveyards are full of indispensible men - Charles de Gaulle
If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh.
There's no point in being grown up if you can't be childish sometimes - The Doctor
What's the use of a good quotation if you can't change it? - The Doctor (again)
Your friendship is the nicest gift I have ever recieved - my girlfriend
June 14th, 2010, 20:03
(This post was last modified: June 17th, 2010, 20:27 by RefSteel.)
Posts: 5,156
Threads: 113
Joined: Nov 2007
[EDIT: Spreadsheet here was incorrect; the latest is now on page 82.]
Posts: 1,155
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Joined: Apr 2004
Awesome. I'll get it configured shortly. I'm also going to get some of those T125 screens posted tonight.
Favorite quotes:
Diplomacy is the art of letting other people have your way - Unknown.
The graveyards are full of indispensible men - Charles de Gaulle
If you live to be a hundred, I want to live to be a hundred minus one day, so I never have to live without you - Winnie the Pooh.
There's no point in being grown up if you can't be childish sometimes - The Doctor
What's the use of a good quotation if you can't change it? - The Doctor (again)
Your friendship is the nicest gift I have ever recieved - my girlfriend
Posts: 5,156
Threads: 113
Joined: Nov 2007
(If HV had worked a no-hammers tile instead of a citizen last turn, it would not have needed to work a plains or citizen or priest to complete the plan. Not a big deal though - net cost is a handful of coins and 2-3 food, basically, which is peanuts for our empire. Or a bunch of GP points, depending on how you look at it.)
Maniac Marshall Wrote:FS is fairly committed to my plan for a temple/1 turn worker. Absolutely. By "look at it" I just meant check your work, to ensure our plans don't suffer from the sorts of silly mistakes we each made over the past few days. If you want to check mine, that would be good too. The other cities are fine, and I agree the Kilrah missionary is regrettable; I was trying to think of alternatives, but since I take it we now have hammers in the Miss, I'll leave it alone.
Quote:It might be more useful to look at Temminck (which is finishing a 1 turn worker this turn). It was my intention to build a missionary there for MGZ next, (I'm not building another at Kilrah, that was a 1 time special case) as there is nowhere else, but maybe there is a optimal way.
I agree Kilrah shouldn't build any more missionaries. Can PR build one after its current pike+worker? I'll look at Temminck if I have time.
One last note on HV: Improving its sixth FP is the priority. The seventh can be delayed a little (as long as it completes by T133) to get that plains farm built, but the farm in question will be used for one turn only in the short term, while the fp farm will be used a LOT. So don't stress out over finishing the plains farm.
[EDIT: Also, I assume it's okay for it to use that cottage it's been borrowing from FS, since it sounds like FS will be whipped again soon.]
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Okay, civics: I read a couple of Krill's e-mails, and I think his plan is great ... for Gandhi. Since he's Spiritual, it makes all the sense in the world to revolt to Merc/Rep as a temporary measure, then to SP/Emancipation when the timing is convenient. Merc/Rep itself is particularly nice since he's Philo too.
For a civ like ours, two turns of anarchy are not a small consideration - nor is the turn of anarchy we'd need just to get back to slavery if we ever find ourselves at war. His argument that you can use Nationalism for food > hammers doesn't appeal to me; it's just too limiting to only ever be able to convert your food into one type of unit (and never infrastructure).
I haven't given much thought to civics yet though; the real question is what we want our civ to accomplish over the course of the next say 50 turns.
Names: I think a Puss-in-Boots theme would be good for our knight(s), thus:
Sir Charles Perrault
Sir Chat Botte
Sir Maistre Chat
Nothing leaps immediately to mind for pike cats. Maybe we shouldn't build any. (Kidding.)
Somehow, somewhere, we must name something Tim Toldrum - preferably a front-lines unit. And some stay-at-home unit needs to be named Tom Tildrum. But I don't know that either one should be a pike.
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