January 12th, 2008, 18:04
(This post was last modified: January 12th, 2008, 18:27 by FoxBat.)
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Well I actually have tuesday nights free this semester, so I'm volunteering to get us started. (Assuming this time still works for others... please reply if interested but it's not.)
So, then the question is what to run. There's a ton of ideas (mostly from wyrm, a few from me) on the forum already.
We could re-re-revive Nudists again. See how many originals we can get back, though I suspect at least one will not be able to come and we'll need a replacement. If only for "closure" we could work up to Ascension and then take a break from it, which would be about a month I estimate.
A revised/simplified "BAR" variant would fit well with the northern climes of EotN. Could be a fun way to work on maxing Eye of the North mastery track.
We could also run "Variety night" for a while- each week, pick an EotN dungeon or Elite mission, pick a simple variant that seems approrpiate, and go for it. Wyrm's got a ton of KISS ones on the forum, or my "Monster Madness" idea of copying monster skill bars lends itself to quick plug-n-play teams. If people really like one of the variants we try, we could then settle on that one for a future team.
So lets hear your thoughts and vote of interest, variant scum.
January 12th, 2008, 19:45
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*raises hand*
I'm interested!
I would love to have some sort of closure on the Nudist team, if only so I could play my elementalist outside of the Nudists without feeling like I was cheating in some way! So Nudists would be my first vote.
Outside of the Nudists, I dunno, there are an awful lot of options! It would definitely be easier on everyone if it were events that were one-offs - in other words, wouldn't require a whole new character slot. The only character that I have in his infancy is an assassin, that I mostly made as a mule! But if y'all want to resurrect the all-assassin team, I'd be up for it.
January 12th, 2008, 21:20
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I'm game. Tuesdays are still good for me.
One thing I'm going to point out right now though, is that I'm not going to do the variant write-ups as fan-fiction anymore. I'll just give a "this is what we did, this is how many times Hawk died" type of write-up. Too easy to get too far behind when you try and tell them as a story. Though now that we're definitely probably getting a wiki, we can have/force people to put their own stories from the variants up.
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I live my life by Murphy's Law.
January 12th, 2008, 22:35
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Lurker Wyrm Wrote:I'll just give a "this is what we did, this is how many times Hawk died" type of write-up. Too easy to get too far behind when you try and tell them as a story. But recounting Hawk's demises is going to be a story anyway...
January 13th, 2008, 00:08
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Due to the fact that I'm busy from work and school, and I play basketball on Tuesday nights (and thursdays, saturdays, and sundays) I have a small window of opportunity to play if I'm not busy on Tuesdays.
So IF, and I emphasize *IF*, we start on time (usually 5:30 PST) I can actually play for most of the variant. If we continually start later than that, I probably will just forgo playing in the variant because I'll just end up dropping out in the middle of something.
I don't really want to have to start a new character either...I probably could, but don't want to deal with it again.
Tuesdays I'm off of work at 1:30 or 2pm and, for the time being, my games are at 9pm. But I also have class on Wednesdays, so if I need to study, I have to bail on the variant.
If you believe everything you read, better not read.
January 13th, 2008, 00:13
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Don't worry about the new character thing. The few variants I've made I've always tried to avoid that, including the revised nudists, and most of Wyrm's can be done without that either. As long as you are doing lvl 20 content (and not LoL) it's really not necessary. The newbie areas can always be explored in Hard Mode too.
January 13th, 2008, 10:18
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I'd be up for a re-attempt at nudists. Possibly I can convince Courin to come onboard as well!
January 13th, 2008, 11:05
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A tough balancing act. My work schedule might see a change soonish. I am already committed to Low Rent Mondays so I have been fighting to keep that night open instead of Tuesday nights, then there's Sunday Morning Hookup I kept missing, plus a couple of us are going to do some weekly cultural exchange gaming with ULGG in HGL.
Not that Tuesday nights are absolutely off the table, but lets look at what other slots might work. I am going to have to pull 2-3 12 hours shifts on weekdays, other than that, I am trying to keep Sat and Sun off so those 2 days are good for gaming...
KoP
January 13th, 2008, 11:55
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Could we get a Nudist team rolling on Sunday afternoons perhaps?
This doesn't have to stop something from happening on Tuesdays either. For now we can keep it something non-commital such as either rotating variants, or just a "challenge night" where we play harder missions/dungeons as a group.
January 13th, 2008, 16:03
(This post was last modified: January 13th, 2008, 18:13 by mucco.)
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Sunday EST afternoon looks more viable for me than Tuesday night, unless you plan to start early. I would say Monday to Thursday around midnight GMT (7 EST?) would be the best time for me, even later if need be.
"Ignorance is the night of the mind, but a night without moon and star." Kong Fuzi
My English has to improve. A lot.
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