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European Players - regular RB PvE slot?

Apologies if this is a duplicate thread. I was wondering if anyone on something resembling a GMT (give or take a few hours) schedule would be interested in organising a regular slot for some PvE guild action, preferably starting some new characters or running some sort of variant. I've only just started playing the game, and I reckon it would be fun to play through it with the same group of players - AFAIK the only regular thing we've organised at the moment is Nudist Night, which isn't very Euro-friendly smile
He may have ocean madness, but that's no excuse for ocean rudeness!
MordorXP - freeware dungeon crawling remake in progress, featuring crazy ideas and descriptive text from the keyboard of your favourite Beefy.
Too Much Coffee Man
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I feel your pain. All too often I log on and find the guild channel completely empty and even my European contacts can be absent.

I could participate in morning to mid day gaming per European time zones.

You'll probably find though, that with the guild being predominantly North America based, it's just as easy to see who's on and put out a call. frown
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I'm bringing up a young necromancer, when she's out of pre-sear she wouldn't mind accompanying your prophecies char.

Prompted by the somewhat questionable value of the Survivor title, I've also begun thinking of an Ironman-style challenge for GW. It would need to be relatively quick and therefore doable in a few sessions at most, feature a high chance of failure, a limitation on dying yet pressure to prevent easy farming, and ideally have some kind of competitive scoring. The fast development at Shing Jae might make that ideal, but it'll be hard for me to think any further without picking up factions I suppse. [Image: tongue.gif]
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FoxBat Wrote:Prompted by the somewhat questionable value of the Survivor title
Yeah I'm trying that with my new Necromancer too... for as long as this grace period lasts. I've made it to Borlis Pass with about half the quests done and only skill quest rewards accepted. So I've only encountered one side effect of the Survivor title and heard of one other.

1.) Ascalon arena was empty. Well not totally. I saw two motionless characters and some other guy running around who said something like, "NO1 isfighting!!!"

2.) Zedf said, "You have to be prepared to bail when things go south," referring to a practice of quitting out of the game apparently.

WTF? Maintain Survivor status by emergency exiting GW? huh Why even bother with Survivor if you're just going to pulling it off with cheese cop outs? Henchies won't care of course and you'll get your little 1337-player sign, but I can see this being a party unfriendly tactic and for me personally really can't see the point of cheating my way to victory.

A bail out in my book, which I've done once so far BTW, is suffering a party wipe (excluding me) and running like hell with two mobs on my tail, click a bit of terrain to keep running to while I open my map and warp back to town.

Here's one for the devs: If under attack and using an ALT-F4 command etc, the intentional exit command could log a death! thumbsupBetter yet, the next /deaths command could be rewarded with a D2 style red message of the hardcore persuasion saying something like, "You DIED from your bail out!"

"n00b!!!" tongue



It'll never happen though. Oh well. At least my Survivor title might mean something, even if only to me.
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Why bother with Survivor if you're just going to farm low-level mobs and trickle your way to Survivor at a snail's pace? tongue

For something like Survivor to mean something, there would have to be a much more structured challenge than just 'no deaths before level X.' Something like Ironman with some sort of actual rule structure would be much better.
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Lets work on that - Ironman or something similar

Foxbat and I was tossing some ideas around making a variant based on two titles, Survivor and Drunken Master. I was thinking calling it a pub crawler but that seems so present time. The basic idea is that you have to be drunk at all (convenient) time and achieve the Survivor title too. Like surviving a pub crawl...


KoP
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Being in-game drunk is... overly expensive, and doesn't really hinder gameplay imo. Drunk IRL might be hazardous to health.
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Zed-F Wrote:Why bother with Survivor if you're just going to farm low-level mobs and trickle your way to Survivor at a snail's pace? tongue
Well that's a self defeating argument really. If one were to farm low level mobs and trickle through to "Survivor" at a snail's pace then the XP would would whittle down to nothing until the over-leveled character reached higher level opponents to pull XP from.
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WarBlade Wrote:If one were to farm low level mobs and trickle through to "Survivor" at a snail's pace then the XP would would whittle down to nothing until the over-leveled character reached higher level opponents to pull XP from.

Higher-level opponents that the character is still over-leveled for, natch. [Image: smoke.gif]
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Drasca Wrote:Being in-game drunk is... overly expensive, and doesn't really hinder gameplay imo. Drunk IRL might be hazardous to health.
It's something I'm actually going for (And in real life), but right now I've got more important things to spend my money on.

I've also got a stack of Monastary Credits and Imperial Commendations. I heard a good use of them is to buy stacks and stacks of Superior Salvage Kits and sell them at less than the merchant price in Ascalon. Since it's a long haul until Tyrians can get those Salvage Kits, and they are good value for money, you can earn a tidy profit.

A profit which can be spent on booze toast
[Image: steam.gif]
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