Realms
Beyond Empire
You should be able to find "Realms Beyond" in the
Empire listing, but if not, you can use the search feature.
I believe a player joins an empire by being logged in and visiting
the empire's profile, where a join button or something similar should
be available. (I didn't think to check this out before creating
the empire, and since I can only belong to one empire... Oops.)
Here
are the preliminary rules, which are subject to a bit of ironing
as we go:
* Membership
by invitation only. Players must agree to abide by all of our rules
to qualify.
* Misclicks
not penalized. As with the Epics, you may reload to correct a misclick
or other interface mistake, or a slip of the mind, where you overlook
a specific and important move you had decided to make, with a minor
lapse in attention. Please do not abuse this. This is not a license
for tactical do-overs.
* Limited
spoilers, in the spirit offered by the metaverse. You may back up
one time to benefit from limited spoiler information. Better if
you can succeed without doing so, but it is allowed if you find
your opening to have been unsatisfactorily managed. (We'd rather
see you use limited spoilers openly than to get the same result
de facto by quitting partial games and restarting until your opening
judgement and luck turn out favorably).
* One
replay, in the spirit of the metaverse. If you play a game all the
way through and would like to try the same map again, to try a different
strategy, you may do so.
* Results
submissions. We encourage submission of all results, with three
exceptions. 1) Kobaiyashi Maru games need not apply. If you take
on a no-win scenario in pursuit of extreme challenge and get roundly
stomped (screenshot of my 33 to 1 loss inserted here) you should
not submit. 2) If you are experimenting with new difficulty levels,
variants, or other challenges, and get roundly stomped, showing
you were out of your depth, choice of whether or not to submit is
up to you. 3) If you are playing "above your current skill
level", choice of whether or not to submit is up to you. Please
submit all games that do not fit these categories.
* No
"Bait Rape" Exploit. Surprise attacks, even coordinated
surprise attacks, are allowed. Bribing AI's to war on one another
is allowed. Bribing AI's to fight, for the express purpose of luring
away your target's fleet, so that you can deliver a deathblow surprise
attack on undefended colonies is not allowed. This is a gross hole
in the AI that (we hope) will eventually be fixed.
* No
"IP" Exploit. No repeated gifting of single influence
points, or other minutiae gifts, to artificially boost relations.
Reasonable gifts are allowed, but if you are going to give 20 influence
points, give 20 at one time, not one on twenty different occasions.
Use common sense.
* No
Do-overs. No use of reloading to recover from tactical or strategic
mistakes, to alter or undo random events, or any other abuse of
the game. The only sanctioned reloads are to start a new session,
to undo a misclick or momentary lapse of attention on a move you
specifically planned, or for limited spoilers as outlined above.
* No
map shopping. If you draw a particularly gruesome terrain layout,
or a situation that does not fit well with the kind of game you
wanted to try, you can reroll the map if you wish. However, no repeated
use of map restarts in search of "perfect" layouts and
ideal situations, to artificially deflate the challenge factor.
* Real
excellence is not measurable by scoring systems. RB players don't
need score to tell them whether or not they played a good game or
faced a tough challenge. Don't let the scoring take over your fun.
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