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The basic premise
here is that the Bravado is God's gift to Diablo II -- The Ultimate
Fighting Machine. He is convinced that his skill far surpasses that of
any foe he will ever meet in his lifetime, and the idea that he could
be defeated in battle is preposterous. How does this translate to gameplay?
I'm glad you asked...
Class:
Any, but the necro doesn't really fit the role.
Tag: BRAG
From
Webster's:
Main Entry: bra·va·do
Pronunciation: br&-'vä-(")dO
Function: noun
Inflected Form(s):
plural -does or -dos
Etymology: Middle French
bravade & Old Spanish bravata, from Old Italian bravata, from bravare
to challenge, show off, from bravo
Date: circa 1580
1 a : blustering swaggering
conduct b : a pretense of bravery
2 : the quality or
state of being foolhardy
The
Bravado, upon birth, will immediately venture out into the Cold Plains
wielding the meager weapons with which he begins his journey. These weapons
should serve him well throughout his entire career, as he is confident
that his superior skills will be more than enough to defeat any foe that
crosses his path. He does not feel the need to purchase armor or weapons
from the simple townsfolk he has come to protect. (You can use them for
items other then armor and weapons). Nor would he deem worthy any of the
item drops of a common demon who falls to his blade. The Bravado will
stick to his guns, until...
Death.
It happens, and it will happen to the Bravado. But how, pray tell, can
the fragile ego of the Ultimate Fighting Machine deal with the ignominy
of being slain by an unworthy minion of Diablo? Excuses, that's how. Clearly,
the slayer of our hero must have been equipped with an item of unspeakable
power. If, after exacting his revenge upon his slayer, the foul beast
should drop this enchanted weapon, he must use it (if magical or better).
Surely an item which was able to slay the Bravado in a weak hell spawn's
hands will wreak many times the destruction when used against the demons
by a warrior of such skill as the Bravado. This item will remain in use
until it is replaced by an even more powerful item that is dropped by
another beast who has slain our hero.
This
means that death will play an important role in the life of the Bravado.
Luckily, we have a personality trait which should ensure that
there are ample opportunities to find these items of unspeakable power:
Foolhardiness. There is no situation that a Bravado won't rush
into to test and prove his superior skills. This should translate into
many deaths, especially if the items of unspeakable power that you
are currently using are not all that powerful. Throw in coop characters
of the opposite sex, and:
A) Male characters
will try to impress female characters by taking on much more then they
can handle, or
B)
Female characters will try to show male characters that they are equally
skilled if not more so in the arts of battle.
Items:
The Bravado's blind faith in any item which has been used to slay
him takes precedence over any item attributes which would go against his
personality, such as Howling or of Spikes. Once a Bravado learns of the
existence of exceptional weapons, he will no longer wield inferior normal
weapons. This is to prevent you from having to kill Andariel on Hell difficulty
with a short staff, which would be darn near impossible, and much more
tedious than challenging.
Skills:
Cowardly skills are not usable. Examples:
Blaze: The whole
idea is to run away. A Bravado would never employ "run-away" tactics.
Thorns/Iron Maiden:
Skills based solely on the character taking damage. Preposterous!
[Note: If a Bravado is cooping with a Paladin who
is using Thorns, he wills stay far enough away to avoid the aura's effects.
If cooping with a Necro, he will not attack any monster who
has been cursed with IM.]
Terror/Howl/Grim
Ward: You will take on all comers. No need to scare monsters away.
Valk/Decoy/Conversion:
A truly skilled warrior has no need to hide behind human (or inhuman)
shields. One should stand up to the heat of
battle themselves. (Not sure about Necro's minions, like I said, it doesn't
really fit, and I'm not much of a necro player)
Special Note: D/A/E:
These skills are allowed. On the one hand, it's a little too much like
flinching. On the other, a good fighter knows when
to duck. We'll go with the second interpretation.
Quest
Items: Can you use your imbue?
If you fall to the
Smith, it must be that he has summoned the strength of Diablo himself
in order to protect an intsrument of great power.
You can use your Charsi imbue on any item you choose, but preferably at
least use an imbueable item which was dropped by a worthy
foe and not a chest or trapped soul. You can wait as long as you want
to use the imbue, but remember, you have to use whatever
Charsi gives you. If you best the Smith without dying (and frankly, how
could one such as you not expect to defeat him without
so much as a scratch?) then your Bravado cannot use the imbue (of course,
you can use the imbue on a lance or gothic bow for
another char).
The same goes for other
quest-item rewards. If you die to the boss who drops the Gidbin or to
any demon in Tristram, you may keep the
ring reward. If not, too bad. You may only weild Khalim's Will or the
HellForge hammer to complete those quests.
This
brings us to our first important issue:
No Suicides!
This is out of the question. If you have Mephisto down to a sliver, you
cannot let him kill you just so you can use his uberdrop.
But do not despair! You have foolhardiness on your side, and dieing, especially
to those demons who weild the most powerful items
(Dury, Meph and Diablo) should not be problem. At
the same time, if you are lucky enough to be gifted with a truly great
item, you cannot pruposefully avoid death because you are afraid
that your good item will be replaced by a poor item. A Bravado faces all
battles the same -- with an arrogant swagger.
Issue
2: Who killed me?
The Bravado
would much rather take on many foes at once. At times, you may be swarmed
and killed (I know, it's preposterous) by a large
group of demons. In this case, any item drops from the swarming group
will be equipped. If you were overcome by a large horde, it
is not necessarily the demon that struck the killing blow who is responsible
for your demise, but rather the group as a whole.
Issue
3: Corpse Recovery
Exiting and
returning to a game in order to retreive one's corpse is cowardly, and
the Bravado disagrees with this conduct. He will make every
reasonable effort to retrieve his corpse from the battlefield where it
fell. However, sometimes a corpse is unrecoverable, and in these
cases the the Bravado will exit and return rather then start a new game
and lose hard earned progress.
The Quest for Bragging Rights
To
prove his superiority in the skills of battle, every Bravado will complete
the following quest. The fighter will begin the quest at the River
of Flame waypoint, equipped with either A) the items with which he began
the game (go back to Charsi and buy a hand axe and buckler,
or a stack of javalins and a buckler, etc.) and nothing else or B) naked
(for a sorc, for example, there is really no point in getting
a staff of +1 to firebolt when they in all likelihood will not utilize
that skill). The Bravado must then fight his way from the waypoint,
fully clearing the maze area of the River of Flame and the Chaos Sanctuary,
and ultimately defeating Diablo, without the aid of
any other players. Along his quest he may use any item that drops, whether
it be from a monster that slayed him, one that did not, a
chest or hung skeleton, etc. All items are fair game. During the quest,
the Bravado is not required to equip any of the items that drop,
he has free choice in his equipment among all the items that have dropped.
He may return to town at any time for pots, repairs or
IDs. Obviously there is no buying equipment, excepting arrows/bolts, or
more javs if the Amazon-BRAG has run out without finding a single
new weapon to use.
As a
reward for completing the quest, the Bravado may keep one item of his
choosing which was dropped during the quest as a permanant
part of his setup. (Note: By permanent, I mean that it never has to be
swapped out. However, once it is swapped out, it can
never be swapped back in.)
After
completion of the quest, the Bravado moves on to the next difficulty.
He may, at this time, choose to either A) revert back to his old
equipment setup from before he began his quest, or B) use his new equipment
setup which he earned while completing the quest. He
cannot mix and match for optimal equipment. Also of note, the Bravado
may not complete this quest more then once per difficulty, in
order to gain several pieces of permanent equipment.
I thought
it could be fun for some to dabble in the following "Hobby." Enter any
public "Duelz here" game. Explain to potential opponents
that you have both unsurpassed skills in fighting and you are weilding
items of unspeakable power. Announce that you will fight
all comers, even in groups of three or four, or even seven. Let them know
that they should expect to be slain quickly. Begin the duel.
You will undoubtedly lose very quickly. Inquire excitedly about the weapon
that your dueler is wielding. Insist that it must be crafted
by the hands of the Allmighty himself to be able to take down a warrior
such as yourself. Try to get the player to agree to hand
over this incredible weapon if you should defeat them on the field of
battle. If you can get them to agree to this, continue to duel
them until they get tired of beating you. Constantly inquire about their
items. If they are using uniques, act as if you have never heard
of an item of such power, and that you must have it. Eventually the dueler
will tire of you. Rinse and Repeat. I've
never dueled, but I have a feeling this would be hillarious.
Recap/Short
Version of Rules:
The Bravado
will only use those items that drop from a monster who has killed him.
He will use this item (magical or better) until it is replaced
by the next item of the same type that drops from a killing monster (by
type I mean weapon and not sword, for example. If you
are a Bar, and a bow drops, you have to use it). He
will not use cowardly skills. He will frequently bite off more then he
can chew, in an attempt to prove his superior skill.
That's
about it. Have
fun!
Galt
Original Thread
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