T221 Update: (midturn - Question 1 below)
I finished Assembly Line and entered my GA on T216. Then xist, the copy-cat, followed suit T217.
I have 3T of GA remaining.
--Edit: I just finished Combustion, xist finished Combustion T220, and now he's queueing Electricity with 1500g in the bank.--
I believe he made another 25T - 30T peace offer around then and I declined again. He caught one of my spies, but my 2nd one is still watching his stack.
Lost sight of Gira's tech around T217, putting esp points into him now to regain vision next turn.
Other than that, there hasn't been much conflict in the past several turns. Xist's power spiked up to match mine, but I'm not really building army and was worried he'd attack within the past few turns while I was Factory building, but now I'm able to start up army production and have spread Mining Inc. to all but 2 cities.
My main question right now (midturn) is whether to go for Fascism first or go for Physics -> Electricity -> Industrialism now (as originally planned). (Q1 below)
I can finish Fascism in 2T or Physics in 3T. Fascism now allows me to switch to Police State before my GA ends, otherwise I'll stick with Hereditary Rule forever.
Industrialism should take 17T - 20T to reach +2T for Fascism if we get it.
I want to go for Fascism, not sure if it's considered worse than Hereditary Rule/Representation for their +Happiness while you whip/draft.
Global Civics:
I believe xist switched to Free Religion a long while ago - before this GA. He did some crazy -29 pop whips on T219, but no power spike shows up from that, so it was probably for Coal Plants or something.
Global Techs:
China-Carthage Border:
My army is scattered across cities, about 70 units nearby to xist's 92 army stack.
Wonders:
(not building Pentagon in Small World, will try in another city like Antium)
Ahhhh that's what you meant by the National Wonder screen. I don't think I've ever looked at it before. Wall Street finishes in ~3T.
Charts/Dems:
Questions:
(Q1): Would going for Fascism now here be a misplay? I can finish it in 2T and go to Police State on my last GA turn.
(Q2): Do you usually build Coal Plants in every city? I'm building Factories and spreading Mining Inc to every city.
(Q3): Is it worth building +Health buildings this late in the game to offset the Coal Plants? I can confidently say I've never consciously built Public Transportation in a city. 2 cities are at -1 Health right now, 2 more at +0.