OK, A couple of interesting tidbits:
EPs:
EPs tell us that Superdeath had met someone before us and focused his EPs on them so we should have his graphs in a couple of turns. We had contact with both Magic Science and Gavagai last turn when our EPs were not directed (2,1,1 split). contact with thrawn was this turn since no EPs have been spent on them.
After we have graphs on Superdeath we focus on Magic Science (probably) but keep spending 1EP/t on Superdeath until we reach 42. 42/42 is the minimum where both sides gain graph visibility and therefore is often a pause point while collecting everyone else's.
Techs:
Nothing shocking here, but it will help us with other analysis.
Score changes:
Magic Science / Demos:
OK, so let's look at Magic Science. We know that he has had 2 score increases, we also know from Top-5 cities (not shown) that his Cap is size2. Ergo he has only researched one tech. Persia starts with Agr & Hunting, so it's reasonably safe to conclude they took Mining as the bonus starter. The Corn we see is not improved, but we know they have 1 improved tile from the food demos. We can assume a reasonable mirroring of starts, so they very likely went AH first and have improved their Pig/Sheep.
I forgot to check if Gav has revolted to Slavery already. He is the best candidate not to have AH, but BW instead. They grew this turn and should be due for a second tech shortly. Thrawn followed our Native America plan and researched AH and then Mining and Superdeath likely did the same; both are probably researching BW now.
EPs:
EPs tell us that Superdeath had met someone before us and focused his EPs on them so we should have his graphs in a couple of turns. We had contact with both Magic Science and Gavagai last turn when our EPs were not directed (2,1,1 split). contact with thrawn was this turn since no EPs have been spent on them.
After we have graphs on Superdeath we focus on Magic Science (probably) but keep spending 1EP/t on Superdeath until we reach 42. 42/42 is the minimum where both sides gain graph visibility and therefore is often a pause point while collecting everyone else's.
Techs:
Nothing shocking here, but it will help us with other analysis.
Score changes:
Magic Science / Demos:
OK, so let's look at Magic Science. We know that he has had 2 score increases, we also know from Top-5 cities (not shown) that his Cap is size2. Ergo he has only researched one tech. Persia starts with Agr & Hunting, so it's reasonably safe to conclude they took Mining as the bonus starter. The Corn we see is not improved, but we know they have 1 improved tile from the food demos. We can assume a reasonable mirroring of starts, so they very likely went AH first and have improved their Pig/Sheep.
I forgot to check if Gav has revolted to Slavery already. He is the best candidate not to have AH, but BW instead. They grew this turn and should be due for a second tech shortly. Thrawn followed our Native America plan and researched AH and then Mining and Superdeath likely did the same; both are probably researching BW now.