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PB29 Setup Thread

From random.org:

There were 9 items in your list. Here they are in random order:

GermanJoey/Brick
Tsargon
Borsche
Haram
Scipio
wetbandit/Fenn
Dreylin/Grimace
TBS
Jowy
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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Thank you, AT smile
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Thank you Krill and AT jive
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Do the tech cost in the sim correspond to the ones in the game?
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Thank you very much AT!

And yeah, tech costs in the sim should correlate with the real game.

I'll have our pick ready as soon as I can hunt down Brick!
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Good luck! I look forward to seeing the game!
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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I checked one of the starts and saw that neither tech cost scaling nor medium distance maintenance were set. I don't see this in the first post but my memory was of Krill saying he'd definitely turning on the latter, and people voting yes on the former too.
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Oh, are those options saved in the worldbuilder file? My tool probably doesn't pick those up then. That will need to be fixed. Thanks for checking that for us Seven.
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At any rate, Brick and I choose Vivacious Vicky!
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Ok, here's what y'all need to do to fix your sims.

If you open up the worldbuilder save in notepad, you should see something like this:

Code:
Version=11
BeginGame
    Era=ERA_ANCIENT
    Speed=GAMESPEED_NORMAL
    Calendar=CALENDAR_DEFAULT
    Option=GAMEOPTION_LEAD_ANY_CIV
    Option=GAMEOPTION_NO_VASSAL_STATES
    Option=GAMEOPTION_NO_GOODY_HUTS
    Option=GAMEOPTION_NO_EVENTS
    Victory=VICTORY_TIME
    GameTurn=0
    MaxTurns=500
    MaxCityElimination=0
    NumAdvancedStartPoints=600
    TargetScore=0
    StartYear=-4000
    Description=
    ModPath=
EndGame

Highlight those lines and replace them with these:

Code:
Version=11
BeginGame
    Era=ERA_ANCIENT
    Speed=GAMESPEED_NORMAL
    Calendar=CALENDAR_DEFAULT
    Option=GAMEOPTION_NO_TECH_TRADING
    Option=GAMEOPTION_LEAD_ANY_CIV
    Option=GAMEOPTION_NO_VASSAL_STATES
    Option=GAMEOPTION_NO_GOODY_HUTS
    Option=GAMEOPTION_NO_EVENTS
    Option=GAMEOPTION_TECH_COST_SCALING
    Option=GAMEOPTION_MEDIUM_DISTANCE_MAINTENANCE
    Victory=VICTORY_TIME
    GameTurn=0
    MaxTurns=500
    MaxCityElimination=0
    NumAdvancedStartPoints=600
    TargetScore=0
    StartYear=-4000
    Description=
    ModPath=
EndGame

and, in the main game save (AT, are you handling this? if so, thank you!), replace it with this instead:

Code:
Version=11
BeginGame
    Era=ERA_ANCIENT
    Speed=GAMESPEED_NORMAL
    Calendar=CALENDAR_DEFAULT
    Option=GAMEOPTION_NO_TECH_TRADING
    Option=GAMEOPTION_LEAD_ANY_CIV
    Option=GAMEOPTION_NO_VASSAL_STATES
    Option=GAMEOPTION_NO_GOODY_HUTS
    Option=GAMEOPTION_NO_EVENTS
    Option=GAMEOPTION_TECH_COST_SCALING
    Option=GAMEOPTION_MEDIUM_DISTANCE_MAINTENANCE
    Victory=VICTORY_TIME
    Victory=VICTORY_CONQUEST
    Victory=VICTORY_DOMINATION
    Victory=VICTORY_CULTURAL
    Victory=VICTORY_SPACE_RACE
    Victory=VICTORY_DIPLOMATIC
    GameTurn=0
    MaxTurns=500
    MaxCityElimination=0
    NumAdvancedStartPoints=600
    TargetScore=0
    StartYear=-4000
    Description=
    ModPath=
EndGame

edit: fixed game options
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