September 16th, 2019, 00:59
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(September 16th, 2019, 00:50)GeneralKilCavalry Wrote: Disbanded some workers that were aimlessly building fortresses - what else could they do at this point? I think with 10 catapults and the 20 or so axes I have I'll be able to take about 12-15 praets out. Taking out walled cities will probably cost gav a couple of catapults and a praet here or there.
Question for the lurkers:
What are the ethical ramifications of burning down one's own cottages? There are competing priorities of not being an asshole and doing everything possible to harm an invader, regardless of how the harm is inflicted or whether I am alive.
The argument could be made that burning one's own cottages is in the same spirit as gifting cities to an opponent - it is spiteful behavior that doesn't foster respect. On the other, it serves to prevent snowballing and keep up a good game for all other players.
Advice? Because if I start burning next turn, I can empty the lands.
I find that realy bad sports as is not giving you any advantages and doesnt increase your chanses to survive.But there is no consensus.Anyway i like you fight to the last drop and that you keep a very nice thread.
September 16th, 2019, 09:02
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I was under the impression that pillaging your own lands is no good because it doesn't increase your chance of survival.
Things like whipping/drafting down your cities makes sense because that's more units you have but pillaging is no good.
September 16th, 2019, 16:59
(This post was last modified: September 16th, 2019, 17:00 by Irismono.
Edit Reason: minor clarification
)
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This has been a ride, I'm glad I was able have the experience. I think my biggest mistake was not realizing that life would get in the way so rapidly. Still, I had fun and I hope those of you who have been following have had fun as well. I'm in agreement with GKC on the various mistakes we made, we really should have gone for Lizzie.
September 16th, 2019, 17:41
Bobchillingworth
Unregistered
I don't see anything wrong with burning your own improvements. You built them, they're yours to do with as you please.
September 17th, 2019, 01:23
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The bad blood pillaging causes is part of the reason its been modded out of RTR. I don't think there's a right answer to your question, but I probably wouldn't...
Completed: RB Demogame - Gillette, PBEM46, Pitboss 13, Pitboss 18, Pitboss 30, Pitboss 31, Pitboss 38, Pitboss 42, Pitboss 46, Pitboss 52 (Pindicator's game), Pitboss 57
In progress: Rimworld
September 17th, 2019, 17:15
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We're down to 3 cities. However, it does seem like gav has lost 75% of his catapults and 3 more praets, so it could be worse. With only 4 catapults on the front lines, we may have a few additional turns till the inevitable.
I've decided not to burn the towns. In meta-game terms, it is absolutely the right choice to burn them to ensure the game lasts longer. However, it is absolutely unsportsmanlike. Unless I hear better arguments for pillaging, I won't do it. I did disband my workers, however.
More interestingly, I am happy to say that we're not the first to be eliminated! yay?!?
Chumchu is gone, so hopefully SD will soon go on the offensive against gavagai and pillage some of his juicy cottaged terrain.
On a side note, re-reading some combat logs I saved, it really does seem like HBR might have been helpful. Even 5-6 horchers strategically placed so as to not arouse suspicion would've been really effective at destroying those catapults.
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 18th, 2019, 09:57
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FWIW, disbanding units is absolutely fine in terms of workers.
I've made posts before that disbanding military units can also be the right decision. For example, if you slow down Gavs invasion, but can't stop it, and drag it out all the way to your last city, you are causing him harm by making him pay to have his army in your territory for as long as possible. But at the end, if you think you army is going to get smashed by collateral and cheaply killed for a massive amount of GG points...then there is an argument, that right at the last moment, deleting a bunch of units and leaving a small garrison that is hammer inefficient to kill is also a method of harming your attacker.
Note, I am not saying "Give up", I'm saying that denying GG points is an accepted reason for deleting units. This is just a potential scenario where scorched earth is reasonable.
I will note though, that if Gav has no cats, this would not hold in your position.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
September 18th, 2019, 17:56
(This post was last modified: September 18th, 2019, 17:57 by GeneralKilCavalry.)
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"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
September 18th, 2019, 18:06
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(September 18th, 2019, 17:56)GeneralKilCavalry Wrote: Oh, also, who the hell builds the great wall?
It's eventually worth building the Great Wall just as a source of GPP.
September 18th, 2019, 19:39
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(September 18th, 2019, 18:06)Dark Savant Wrote: (September 18th, 2019, 17:56)GeneralKilCavalry Wrote: Oh, also, who the hell builds the great wall?
It's eventually worth building the Great Wall just as a source of GPP.
Is eventually when you're in a hot war with donovan?
"I know that Kilpatrick is a hell of a damned fool, but I want just that sort of man to command my cavalry on this expedition."
- William Tecumseh Sherman
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