End of the Road
I'm disappointed that we didn't get more of a response in the General thread yesterday. Woden and EmperorK seem noncommittal one way or another, but TheArchduke clearly wants to keep playing. That's going to make it difficult to negotiate an end to this game, sigh. In the interests of not holding up the game any longer, I grabbed the turn this morning to play it.
The notifications were pretty much as expected. Steel completed, Modern era unlocked with the sweet road movement bonus. Somewhat amusingly, a barbarian caravel has popped up outside the city of Parma, the one that just finished a frigate and gained city wall defenses via Steel tech. Well, this isn't a problem, I'll swap into Professional Army policy and turn a frigate into a battleship somewhere, and then shoot the barbarian unit with the city defenses after they've gained the strength of a battleship. That should be enough to kill the barb unit along with the frigate shot. So I open up the policy screen and...
What the heck is this?! The game won't let me change policies.
Stupid piece of crap buggy interface, are you freaking kidding me. It's critically important that Rome be able to switch policies this turn, we've been basing our whole strategy around a Turn 148 discovery of Steel and a Turn 148 policy swap into Professional Army. I finished a civic this turn. It says it right there on the screen! But it won't let me change policies because this game's coding seems to be made out of spaghetti string.
That was the last straw for me. I'm tired of playing these turns and I don't want to invest any more time into a game where the mechanics have collapsed into nonsense. By the way, after killing 950 points worth of military power from England, their power has gone down by... about 200 points. As I said before, England is basically invincible now thanks to the combination of Venetian Arsenal and lategame resource harvests. Maybe instead of offering a draw we should all surrender to England/Nubia. They built the weakest empire out of the three remaining teams and have the weakest teching, but they have Venetian Arsenal so I guess nothing else really matters at this point.
I really hate to be the party pooper in this game and see things in this state. But I've lost all motivation to keep playing between the Venetian Arsenal nonsense and the realization that the game's mechanics are hopelessly broken once everyone reaches this point in the tech tree. In real life terms, I still work full time and we're in the process of buying and moving into a new house. I just can't keep devoting hours and hours to this game when it feels increasingly pointless. I'm profoundly sorry about that, and I almost wish that I hadn't played this game because it's basically ruined Civ6 for me. Now that I know how messed up the mechanics are under the hood, it's killed my interest in playing more games.
Maybe we wait and see what Chevalier wants to do right now? If he also wants to continue, we can let Singaboy play the Roman turns thanks to his gracious offer. This policy thing was just a kick in the rear today and annoyed me so much that I didn't want to do the rest of the turn.