December 31st, 2011, 23:15
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Don't quote me on this, but I'm pretty sure a land unit walking onto an enemy fort kills all ships on the tile the same way capturing a city kills all the ships docked inside.
Dave could be in for a nasty surprise. Undefended forts are a liability.
December 31st, 2011, 23:16
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Yeah, definitely. I can't see where he's got that fort though.
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So the mechanics in an PBEM may very well be different than they are in a PB, due to the format. But I think this explanation should hold for PBEM games also, and it doesn't bode well for Dave.
But here's my experience from PB1 - if say T181 was the turn the vote came up for Dave, then everyone else will vote on T181 and T182 (for the civs that are before Dave in turn order). Then the game will check again at the end of T182 and make sure all the conditions are true (everyone has a city of that religion, and Dave doesn't have too much of the population, etc)
So nospace will have T182 to invalidate the criteria (basically gift his Jewish city to darrell or whoever).
IMO, there's nothing wrong with gifting a city, as long as you aren't re-gifting it all the time. The PB1 precedent was that you could gift a city but then could not gift it back. Broker did this to invalidate my first AP election attempt, by gifting the city that we had sneakily spread Hinduism to, by gifting the city to Munro.
More from a PB perspective, but it didn't matter that we spread Hinduism at the last second of the turn timer - since they had the whole full next turn to gift the city.
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Davy is quite likely to lose his GGs next turn because nospace has seven marines on transports. He could have unloaded the tanks at least with the GGs still hidden.
Bobchillingworth
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I understand why Space would be disappointed if Dave pulled a religious win out of his ass, but threatening to hold the save so that the game never resolves is really bad form, like overturning the table when you unexpectedly get checkmated in a game you're objectively winning.
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Bobchillingworth Wrote:I understand why Space would be disappointed if Dave pulled a religious win out of his ass, but threatening to hold the save so that the game never resolves is really bad form, like overturning the table when you unexpectedly get checkmated in a game you're objectively winning.
It's worse behaviour than winning an easily preventable cheese victory. Whenever people are winning in games, you always want all other players to 'play to win' or it skews the game. If Dave has an opportunity to win, why shouldn't he go for it?
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Not going to speak for them but probably part of it is that they still played because Dave wanted to war around when everyone was ready to simply concede. And now that he doesn't want to, instead of simply gratulating them on their win (whomever of the two) he tries to pull a "win" ... one should not talk about wanting to have fun just to pull something like this then... and even worse sound like he feels he actually accomplished anything worth mentioning.
I think the whole behaviour is just screaming "Winning is the most important thing" when I thought having fun is it. But I realized lately that in several PBEMs around here winning - in whatever way, and be it by breaking NAPs - seems to have become the driving force behind the play instead of simply enjoying the game.
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Serdoa Wrote:I think the whole behaviour is just screaming "Winning is the most important thing" when I thought having fun is it. But I realized lately that in several PBEMs around here winning - in whatever way, and be it by breaking NAPs - seems to have become the driving force behind the play instead of simply enjoying the game.
I think this has really been in place all along, its just more apparent that we have more games. At the end of the day, fun is what you decide it is.
I've got some dirt on my shoulder, can you brush it off for me?
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Gaspar Wrote:I think this has really been in place all along, its just more apparent that we have more games. At the end of the day, fun is what you decide it is.
I like to win. I like to play hard. But I'm not on to be fuzzy on NAPs and deals in order to win. Its one of the reasons I dislike diplo so much. Not everyone is ever always happy.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
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I've just ducked back into lurking this game. Has NoSpace & Darrell agreed to reload the save to stop Dave winning because they forgot to do something when they played it first time?
"You want to take my city of Troll%ng? Go ahead and try."
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