Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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Spoilers~! Back to Base, a Superdeath story.

Some interesting things have come up. First and most important: Gavagai is no longer supplying Chumchu with copper! That, is frankly perfect timing.

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 2nd, Chumchu didnt whip this turn and his power graph looks to be flat-lining.

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AND 3rd, i have back to back WC's coming out of Blackburrow and Qeynos so my "big attack" will be happening very soon.

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Im now just working on positioning workers to do the roading needed to bring Chumchu to his knees, and preparing a possible defense to Commodore if he decides to show his face.

Im also thinking i have a rough idea of the map layout. It is one of 3 designs. Either a donut, a crescent, or something like the number 3 as i have tundra to my south/east . With myself, and Commodore in the kind of middle area. Alhazard borders at least DZ, DZ borders Alhazard/Commodore/Regentman, and Commodore borders at least myself + DZ. Chumchu should then border either myself + Gavagai, or myself + the discord team. With Gavagai/discord bordering each other and possibly Chumchu.

At least, i figure those that have taken cities according to PBspy, must border each other .....right? So with that being said, my major allies are Alhazard/icehazard. DZ. And probably Discord team. Major enemies are Commodore and Gavagai. With Chumchu/regentman in the not going to live long anyway/no contribution to either side.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Good news and bad news.

Good news: My micro is working out pretty well, and i should be capturing a city in 4t.

Bad news: Commodore "can" declare next turn and probably ruin alot of my plans. He also chopped his forest in his border city which frees him up to use the fast workers probably best ability, moving into and roading or chopping a forest on the same turn; to then send a mounted force at one of my most productive cities. 

Bad/potentially good news: Chumchu has spotted my workers roading towards his city in the east. This is bad because id rather he didnt know at all, but it could be pretty good if he moves a bunch of his HA's to either defend that area ( leaving less attackers/defenders near his capital ) OR takes this opportunity to charge at skyshrine again, allowing me to butcher his forces and then leave him gassed.

If i get attacked by Commodore ill be pretty sad, as it would seem almost spiteful at that point. My logic is that surely he rather go after DZ right? But he has been trying to antagonize me all game.. so who knows.

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GNP keeps getting better and better.. probably 12t away from monarchy and the HUGE boost that will give me.

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Plans for operation Chumchu-Dies.exe are in full effect. Units popping EOT are the last ones that will be in the initial attack.

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My sneaky roading has been found! Maybe chumchu will think that this is just a bunch of pre-roading for a new city? /wish mischief
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Going to be launching my main attack on t115, two turns from now. That will insure the greatest amount of attackers v defenders, AND that i will have my roadwork in place to quickly reinforce. Commodore didnt attack, and so long as i can launch this attack and kill Chumchu's main stack at some point, i should be able to withstand whatever Commodore might throw at me.

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Just a couple WC's..

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Graphs


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"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Decided to launch my attack a turn early due to Chumchu both attacking my eastern stack, AND winning every battle. Some flawlessly. /yippie.


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Demos are looking alot better so far though..

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Battlefield situation. I will see how he moves the units i know about this upcoming turn. I have actually pretty decent odds with my WC's vs his archers, and everything else there is 30%+ odds. If he tries and "punish" me by running north with his HA's, i have plenty of time to build spears... and providing he doesnt get the same stupid high luck, everything should turn out ok. If he doesnt reinforce his capital, i can move more WC's into position to possibly threaten it. Otherwise i can bide my time and slowly eat him. Monarchy is due in roughly 5-6t and with that, the world?
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Getting real sick and tired of this combat luck. ( yeah some of it is obviously fine, but winning some of these flawlessly? come on! )
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If i can decapitate chumchu without losing every battle, i could be in a pretty good position here.

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Replacements coming^ Ive got a plan in the works to force him to have to attack out before long.. might take me longer to conquer him, but it will be hopefully safer.

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 For comparison's sake. As i now have vision on his capital. With a production base 2.5-3x larger, it should only be a matter of time... right? Maybe after monarchy ill go towards construction. Just incase i get another 20 combat rolls like the last few turns.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Ive got Chumchu in a pickle. 3 spears ( with two HA's to guard against his only axe ) will start to pillage him back into the stone age, i have all my border cities covered with plenty of spears to deflect any HA attack that could come, and i have a renewed WC stack in the east that will HOPEFULLY raze a city next turn. Im forever happy trading units with Chumchu, as i will far outproduce him.

Finally got graphs on Gavagai, so i will have all the graphs in a spoiler, No one is coming near my production numbers and it will only continue to go up as i finish monarchy in 2-3t. If i can sit on Chumchu's capital + 1 city, i think i can maybe win this. Providing Chumchu doesnt get more insane luck. bow 


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Going to suck if his borders pop next turn in Tlaxcala. Tech is set on Monarchy-masonry-Construction.


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"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Im liking how the game is turning out.. Other than the combat luck. Only ended up losing 1 WC to kill a spear + archer... but i had a flawless loss-withdraw on my first WC's attack on his spear. But i managed to raze the city with only one unit to spare, which i moved out of position in a classic dumb move. If i can get close to 1-1 trades with Chumchu with his counter attack ill be happy. Chumchu has the potential to move a HA in a way that could capture/delete two workers... but im banking on him just attacking with the HA to prevent me from being able to heal and cause more mischief.

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If he sends most/all of his HA's away to clean up my eastern attack ill probably try my luck on some low odds attacks on his capital. At the very least, making him whip archers instead of more HA's. I dont expect to get good enough odds to break him just yet, which is why my Monarchy overflow is going into masonry. I can 2 turn catapults out of two different cities, so it shouldnt take long to eat the rest of Chumchu.

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Here's the full edition of the battlefield.

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Im starting to get where everyone is... i think.


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Demos are slowly improving.. Still a bit behind in food, but that should get better quite soon.

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Its been awhile, and ive met some new people so here is the tech screen. Im currently only missing the discord team for a full detailed report.

DZ still lacking writing OR sailing is kinda sad. But i have to give him props for pissing off my neighbor so that he doesnt interfere with me.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

Alhazard canceled our open borders, then reoffered while giving me 4gpt.. I.................. wont say no to extra GPT + really good trade routes but i will say it was odd.

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2 WC's for 1 HA.. not the best trade, but as you can see in the above screenshot i will be heading to pillage his horses in two turns along with anything else i can get my hands on. I expect him to whip a HA from his far-east city, but i will have a fair number of WC's available to pillage/raze maybe capture that city in a couple turns. If he decides to go on the offensive, i have enough spears that i can kill about half his total power. If he goes after the WC's that razed his city i will slam as much as i can into them.

Goal 1: Take out as many units of Chumchu's as possible.
Goal 2: Take out any and all production, and force Chumchu to rely on whipping his cities every other turn.
Goal 3: Finish construction and take out his capital with about 5 cats.
???
Profit.

Units:
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Tech:
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Graphs:
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Ill probably make a small stack of units to stay on the Commodore border just incase. With an eventual goal of sending a galley at his island city.

Better overview shot:
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"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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Gavagai is exploding in food.

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Getting my new army built so its ready for the catapult whips that will be coming in 6turns when i get Construction.


NEW ARMY YOU ASK?

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3 spears, 2 HA's and 2 WC's killed in exchange for 3 HA's from Chumchu. Son of a bitch. Starting to get annoyed at his combat luck. lol
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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With some extra gold from burning some silver mines/farms ect, i should be able to get construction in 3t. If i can achieve that, i plan on whipping out cats till my roughly planned attack date of t135. That should net me ( with some aggressive whipping ) at least 5 cats. That should be enough to take his capital which i can then stock up with spears to prevent any shenanigans. Gavagai has given him copper again but im hopeful that wont last too long. Not that it changes too much, but i have to include a couple promoted axes in my stack for added protection.

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Another city burnt, another couple whips from Chumchu. Im going to go deep with this WC near Teotihuacan next turn if it survives. Curious where his other cities are. Also in this screenshot you can see he is roading towards his fur with those workers. I fully expect them to be deleted.

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My hope here is that commodore is just taking that forest, and not roading to slam a stack into BlackBurrow. If i see a road go down ill probably commit blackburrow to building a defensive stack for that area.

Graphs-

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Any questions? smile
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply



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