12:05 Darrell: since your navy can protect russia I will buidl a Mech Inf but not upgrade the Rifle just yet
12:09 I can kill the transport north of the marble
think I'll do that
12:10 me: the thebes transport?
Darrell: yes
its dead
me: cool
Darrell: PI I can't reach
12:11 me: how many transports next to PI?
Darrell: uno
me: hmm so he still has 3 floating around out of your vision
with the battleships presumably
Darrell: he had five yes?
so there is one in that destroyer stack
so 2 unaccounted for
12:12 me: nah
that's a separate one
it couldn't reach there
from where it was
there was one hovering if i remember rightky
*ly
Darrell: kenya could be threatened eh?
or those bombers I have in the forts
12:13 that would be a smart thing to do
me: from where?
Darrell: the missing transports
he could have them in the fog
12:14 me: are the ones you can see both 5-move
(thebes / PI ones)
Darrell: well the tehbes one is dead
me: yes
Darrell: but I reckon it was
Is it legal to load an old save?
me: course
as long as you don't gain any extra information
12:15 Darrell: ok lemme do that
me: but the stack was previously something like 2N of archangel
so they can only have moved 5 or 6 squares from there
his b-ships are 6-move i think
i can't remember where kenya is, though
12:16 Darrell: PI was six move
12:17 nuts my kids are up
back in 20
me: ok
12:18 so if they're sticking together they can only go 5 squares from 2N of archangel (or wherever they were
i suspect they've gone NW
towards the rego mainland
otherwise i would take them all out
26 minutes
12:45 Darrell: did you raze archangel, I can't find it
8 minutes
12:53 Darrell: oh I have a plan
6 minutes
12:59 me: captured it
13:00 it's west of the island formerly know as thebes
what's your plan/
Darrell: land MAs and kill any or jets on coastal forts
I've forked 3 at least
probably one more in the fog
I need more air units
13:01 me: his mainland this is?
Darrell: 8 MAs finish over the next two turns, those cities need to go on stealh bombers
yeah
me: and does that mean you can't spare many for us?
Darrell: I think his mainland is totally and completely dead
well...I gifited you zero
next turn I will gift yhou a bunch
13:02 once you hit const he is totally gassed on his mainland
I would like to push it over the next turn
me: oh you have nothing spare?
Darrell: I used 23 bomber attacks on const
bomber/fighter
me: no fighters?
Darrell: I did gift you one stealth bomber
me: to archangel?
Darrell: no it was in Traded Future
me: ok
Darrell: I could not rebase it because i used it
13:03 believe it or not I only have 4 fighters
one I had planned to gift you in russia I used to scout
me: i've started building them
Darrell: the other three are on my carrier
I have a few coming online endo fo this turn
I suppose I could build one in russia to give you but I feel safer building a mech inf there
me: just 1 would have been great for scouting
for this turn
but too late now
13:04 we had an airship in PI which gave good visibility
Darrell: I probably should not have scouted with the one in russia but I wanted to see his fleet
stealth bombers scout like crazy
me: yeah
and yo ustill couldn't see his b-ships?
Darrell: I cant gift one in archangel if I wanted to to, yhou would have had to send me yhour map
let me request that
nope
13:05 me: ah ok
i'll note that for the future
still learning
13:06 Darrell: I expect to see a big power drop this turn
I cant see shoot's graphs anymore unfortunately
me: well can you not see on demos?
only 3 peeps so you can work it out
Darrell: does that show up right away?
me: we're highest, shoot lowers
yup
13:07 Darrell: okay so we are 3.8, you are 4.2 I assume
shoot must be 1.7
me: yeah
sounds about right
Darrell: average is 2.9
me: add on 0.8
always add on 0.8
(in your head)
so he's about 2.9 i'd guess
Darrell: why?
13:08 I mean why add 0.8?
me: under-rated missile cruisers
Darrell: 4*2.9 minus the rest is 1.975
oh add 0.8 for you
me: yeah
3* not 4*
Darrell: ah
rival average and not minus me
me: average of you and shoot is 2.85 so dave not far away from that
13:09 Darrell: 2.834
well estimated
me: thanks
Darrell: you will kill 8 more units, that should help
or 9 was it
me: well 9 if we win em all
Darrell: plus whatever else you had in mind
me: injured tank has pinch
Darrell: 9 seems liekly
me: i think we get 80% odds on that maybe
Darrell: yeah
me: but probably 95%+ on the rest
Darrell: you shuld win 9
13:10 me: and i'll load up another 3 units if needed for the next turn
Darrell: too bad I cant raze damascus he got a GG there
he will use it for a commando paratrooper likely
me: we'll probably take out 2 inf + 1 fighter + capture nazareth
Darrell: I regret gifting you that GG tbh
me: we'll gift it back
Darrell: can you rebase it from an airport to brazil and gift it back?
me: can you see what's in pindicator?
Darrell: it might be the fastest way tot get it to my continent
me: can't airlift it to you
where did you put it?
13:11 Darrell: 3 bombers
airship
infantry
me: just 1 inf?
Darrell: 2 inf
1 paratrooper
me: ah ok
same as last turn
right ok
we'll be razing that too
12 marines in range
Darrell: it is three south of pyramid schemes
oh goodie
those bombesr will be nice to tget rid of
he is on a road
13:12 basically the only city he can reach is PS
me: i can just send him back
south
Darrell: okay
an MA finishes in thailand next turn, I will commando it up
couldn't have used it this turn anyway I reckon
me: otherwise airlift from capital to traded future then transport across
Darrell: nah gift it back is fine
me: but that will take time
since it has to be stationary in capital
Darrell: gift it back is better
me: and we're kinda using the airlift function
13:13 Darrell: I can have it attack damascus in two turns actually
airlfit is great
I should have cash rushed airports before I lost the kremlin
me: yeah
Darrell: man losing the kremlin sucked
me: haha
Darrell: to save like 800 beakers
stupid tight space race
me: haha
13:14 so yeah missile cruisers have 14k power but should be 40k really
and we have 33 of them or something
Darrell: that's just silly
13:15 I have no navy compared to you
27 D, 10 MC, 1 C, 12 T
turn is on the way
13:19 me: well you've had a few sunk
in my charge we've been cautious
Darrell: 10 so far
in the sieg of const
me: did you never build any battleships?
or did you get robotics too early?
Darrell: I built 1
13:21 me: well i';ll take a look at the save in 6 hours
or so
:-)
hopefully we'll be able to cause a bit of damage
13:22 Darrell: yeah, at least 8-9 in const and that other city
that is a pretty good turn
13:23 me: nazareth & pindicator
maybe 15 units
he has some opportunity to counter
but not a lot
13:24 Darrell: I dont know how he keeps getting these power jumps
we are killing units fairly regularly and his MFG is garbage
I still suspect shoot I guess
me: is he not in nationhood & slavery
yeah shoot tried to downplay that
13:25 Darrell: so did dave but I have my doubts
me: said 4 bombers, 3 MCs and 2 mech infs or something
Darrell: how much more pop can he have
me: but dave doesn't have robotics
and there are at least 5 MCs seen in action
killed or still alive
i can't remember if he has radio or not
but he needs that for bombers
and robotics for mech infs too?
he's had more than 2 i think
13:26 Darrell: yeah, all those are true
he has radio I believe
me: ah ok so he can build bombers now
he definitely had some before flight
remember he did have 4.2m power at one point
and it's reasonably straightforward to build 300k power a turn
13:27 that was 5-6 turns ago or something
add on maybe 500k from shoot
so that's total power of 6.5m
and he's now at 2.8m
that's a lot of power killed
Darrell: yeah
halfway done
13:28 me: and then shoot can defer war as long as he wants now...
so what do we do once dave has gone?
if shoot doesn't build apollo?
do our 52/48 thing?
Darrell: yeah I like that the best still
its the easiest
me: then take out shoot with 2-3 turns left to alpha centauri?
NAP or not
Darrell: and it lets us build a ton of military to keep shoot in check
lol
that might be really fun
13:29 me: yes
Darrell: we should build up the hammer of thor around him
me: we can call it Great Merchant Day
Darrell: lol
I'm on board
me: super
Darrell: to be really funny you should probably attack me too
me: the game won't really matter by that point so breaking an NAP won't be too bad
haha
well the way you're going we could have a big power lead
:-)
Darrell: right I think he'll take it in the intended spirit, especially with a good UN post
lol
me: yeah exactly
Darrell: most likely
13:30 me: we've already got two forts on our mainland
plus several cities in stealth bomber range
with airports we could have 50 bombers on that side
i'm probably going to resettle the odd city
jaffa for one
13:31 anywhere that gives more access or has decent food
Darrell: I think we need to claim the land so shoot doesnt
just to be safe
13:33 me: yeah