Bing's warriors are all in the area.
He finished the copper mine in the first half of turn 38. Bing is not in slavery, so he can only chop, not whip, emergency metal units. Next turn, Bing has to decide how to split his warriors. If he defends the copper with 0 or 1 warrior, I might move to disconnect it. His capital is size 3 on a plains hill, so I imagine it can pretty easily produce 8 hammers per turn. That means he only needs 2 turns of production plus one chop. Is his other worker already chopping somewhere? If so, he can produce a metal unit in time. If not, I should be able to disconnect the copper before he finishes.
On the domestic front:
On the plains hill are a worker and a settler. Please let me know if there's some danger I've overlooked. Otherwise, I think this is the best arrangement for fogbusting before the city gets founded.
Here's the power graph.
I'm pretty sure Bing only has three warriors. Everything else is a pop growth or Bronze Working. It's a pity all three warriors can reinforce Eridu. With only two this would be a lot easier.
By the way, I know I've mentioned how Bing having his copper on flatland by a river compared to our desolate hill chaps my ass, and you can see how important one or two extra turns are to all this timing, but I'm not terribly heartbroken about giving the new guy a bit of an advantage. On that note, I hope lurkers can show Bing love if possible. I don't want to scare him away from the community and getting ancient era attacked in your first two games, back to back, doesn't seem fun. Of course, I still want to conquer him with the strength of our mighty axes, but I feel bad. (Empathy revoked if something unexpected happens and this turns dangerous. )
He finished the copper mine in the first half of turn 38. Bing is not in slavery, so he can only chop, not whip, emergency metal units. Next turn, Bing has to decide how to split his warriors. If he defends the copper with 0 or 1 warrior, I might move to disconnect it. His capital is size 3 on a plains hill, so I imagine it can pretty easily produce 8 hammers per turn. That means he only needs 2 turns of production plus one chop. Is his other worker already chopping somewhere? If so, he can produce a metal unit in time. If not, I should be able to disconnect the copper before he finishes.
On the domestic front:
On the plains hill are a worker and a settler. Please let me know if there's some danger I've overlooked. Otherwise, I think this is the best arrangement for fogbusting before the city gets founded.
Here's the power graph.
I'm pretty sure Bing only has three warriors. Everything else is a pop growth or Bronze Working. It's a pity all three warriors can reinforce Eridu. With only two this would be a lot easier.
By the way, I know I've mentioned how Bing having his copper on flatland by a river compared to our desolate hill chaps my ass, and you can see how important one or two extra turns are to all this timing, but I'm not terribly heartbroken about giving the new guy a bit of an advantage. On that note, I hope lurkers can show Bing love if possible. I don't want to scare him away from the community and getting ancient era attacked in your first two games, back to back, doesn't seem fun. Of course, I still want to conquer him with the strength of our mighty axes, but I feel bad. (Empathy revoked if something unexpected happens and this turns dangerous. )
There is no way to peace. Peace is the way.