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PB58 Tech Thread

looks like the link I was using was one with the wrong exe. I'll fix that
Completed:  PBEM 34g (W), 36 , 35 , 5o, 34s, 5p, 42, 48 and PB 9, 18, 27, 57

Current:  PB 52.  Boudicca of Maya
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(January 6th, 2021, 12:22)Ramkhamhaeng Wrote: In the last years I've added superdeath as game admin in all RB games. From my side of view this was a good decision and I want say „Thank you, Superdeath“, for helping out on this administration tasks like pauses/reloads!

Some weeks ago an user wrote me he is unhappy with superdeath choice, especially when he also participates in the game.
I do not intend to judge about details of his subjective/personal arguments or publish the name of the user (of course he could do this himself), but this leads to some kind of a dilemma for me.

To resolve the problem I decided to change my default approach and do not add any user directly as game admin.
My call to the participants of this game: Please discuss who should be selected as admin send me a PM after.

As overview… every game admin as access to following options on PBSpy:
• Toggle pause
• Save and load game files
• Change timer of current round
• Change timer of next rounds
• End whole turn
• End turn of player
• Change password of player
• Set color set of players
• Kick player (set to AI)
• Send chat messages
• Set/Read MotD (Mesage of the day. Displayed after login)
• Deleting all ingame signs

Options, which an game admin can not do (but I):
• Reading chat messages
• Reading signs
• Changing the 'game password'. (without this you can not load saves locally).
• Changing ingame stuff like player gold.
• Direct access to the game over python command line.

I think you never finalized your decision about the admin roles and send Ramk a PM. At least on PBSpy it is still me and Ramk. Would be better to have somebody from outside europe as well.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Superdeath had send me a PM yesterday. So I added him now besides Charriu and me.
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A player found a bug concerning the new Combat.log. Apparently it writes more combat entries into the log then it should do. This only happens if you are logged in with another person and that person does a fight. In this case the game writes a combat log for the other players combat in your Combat.log. I'm looking into how to fix that. In the meantime this bug can be avoided by you if you do not fight while others are logged in.
Mods: RtR    CtH

Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

Buy me a coffee
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Sorry, I forgot to end turn when playing earlier, did so now but don't have time to play this turn for another few hours.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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with me being off for a week and a day, i should be able to play everytime that Tarkeel rolls the turn, so lets try and break turn 100 by February!
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Well, Serdoa's play window is usually an hour behind me, so it depends on when the (from our perspective) night turn rolls. But yes, our play time has been bounded with you on one end and Serdoa and me on the other, but I feel the turn pace has been good so far. Still, 55 runs in 7 days seem a bit heavy :P
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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Ruff! We need more turns!
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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did we beat the #of turns in a 24hr period record?
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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I rolled the turn to T59, but now I'm getting Out of Sync error flashing on my screen. This has happened before and was fixed by logging out and back in, but it didn't help this time. Main difference is that Serdoa was still logged in.
Playing: PB74
Played: PB58 - PB59 - PB62 - PB66 - PB67
Dedlurked: PB56 (Amicalola) - PB72 (Greenline)
Maps: PB60 - PB61 - PB63 - PB68 - PB70 - PB73 - PB76

There are two kinds of people in the world: Those who can extrapolate from incomplete data
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