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[SPOILERS] Scooticator and Pindooter give a sporting try

OK, I resemble that remark. But I think your action would negate the bet. If you make pindicator play every turn here that means you have to play your own civ in PB15 with all your spare free time. Still think it's worth it? popcorn

Played: Pitboss 18 - Kublai Khan of Germany Somalia | Pitboss 11 - De Gaulle of Byzantium | Pitboss 8 - Churchill of Portugal | PB7 - Mao of Native America | PBEM29 Greens - Mao of Babylon
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(January 15th, 2014, 15:30)spacetyrantxenu Wrote: OK, I resemble that remark. But I think your action would negate the bet. If you make pindicator play every turn here that means you have to play your own civ in PB15 with all your spare free time. Still think it's worth it? popcorn

Heck no, I'm not participating in that game anymore lol. Anyway, I kid. Although it seriously feels like every time I try to actually play a turn the game is stuck in a pause for one reason or another. Anyway, at this rate neither of us will ever get to play it out with all the pauses. bang
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Could be worse. You could be playing in 14...
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You guys, stop trying to scare off scooter nono It's been hard enough to catch him online as it is
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(January 15th, 2014, 16:02)Boldly Going Nowhere Wrote: Could be worse. You could be playing in 14...

The people who are playing in 14 signed up for talking and not for playing anyway. wink
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(January 16th, 2014, 00:43)NobleHelium Wrote:
(January 15th, 2014, 16:02)Boldly Going Nowhere Wrote: Could be worse. You could be playing in 14...

The people who are playing in 14 signed up for talking and not for playing anyway. wink

Uh ... okay. smile
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(January 14th, 2014, 15:24)Boldly Going Nowhere Wrote:
(January 14th, 2014, 11:19)NobleHelium Wrote: Who built AP, Ichabod?

You really need to stop using the wrong 'its' by the way.

Ahh, Noble... Even when you're wrong, you're still right. Or your wrong/your right. wink

Death to Commodore? (Thought I'd save you some time).

Hey now, the last time we wished death on Commodore before that was t106. That's almost 50 turns ago. Needed to make sure that we didn't totally forget about him.
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Turn 156

The Oxford Plan is entirely on the spreadsheet now. The one thing I was worried about was spreading religion to Colts -- if the missionary failed then we would need to scramble to get those extra hammers. But as luck turns out, Colts currently has no religion. So I think we are in good shape.

I boarded a worker and settler for PAC South. With ship chaining we got them in position to land next turn:

[Image: pb13%20-%20turn156%20-%20pac%20south.JPG]

I figured that the wheat would make a better initial city spot. We don't have a work boat available for the second location, although we will want to get one of those quick. Or at least chop out one when we do settle.
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Second location needs a border pop before a work boat can be used, no? I guess we're in Caste but that's still 3t on Normal. I would be doing one in Raiders right now.
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(January 16th, 2014, 02:49)NobleHelium Wrote: Second location needs a border pop before a work boat can be used, no? I guess we're in Caste but that's still 3t on Normal. I would be doing one in Raiders right now.

Yeah, that's a good call. I was thinking about chopping one out of the city while we hired an artist to pop borders, but we want those chops to go into infrastructure.

[Image: pb13%20-%20turn156%20-%20raiderswb.JPG]

Speaking of Raiders, do we farm over those villages? Or do we just share the pigs later and stagnate for now?
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