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[SPOILERS] CFCJester and Nakor want revenge!

I have globally lurked so I don't think I should say anything specific however...

What are you likely to see? Who is most likely to come at you and where? What border is most defensible and have you settled that border yet?

What is the worst possible thing the enemy could do and are you prepared for that?

PS: I am going to go ahead and dead lurk this now so by turn 125 I should be good (I hope)
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Once you've globally lurked you can't ded lurk.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Maybe next time then...
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You;re more than welcome to post any questions you have in the lurker thread, where any lurker can answer them.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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No problem, guys! Just wondered what everyone would find a good enough defense.
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T80:

[Image: Civ4ScreenShot0567_zpsa3b25292.jpg]

The picture says it all. Azza tried to attack Imre Stand with his chariot. The Axe (Han) killed it.
Then he offered peace for his world map. I'll accept and move the Archer (Talmanes) into Imre Stand.

Next Chariot will be done next turn from CRH. New worker will be done in Rhuidean.
Science turned on to get to IW in 6T. Then Maths - Currency.
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wow some good battle luck early, when it counts the most!
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(October 3rd, 2013, 10:12)Ceiliazul Wrote: wow some good battle luck early, when it counts the most!

hammerhammerhammer
Hope they stay away now...
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T81:

Both of our newest cities get a Granary next turn

[Image: Civ4ScreenShot0569_zpsd6c817c8.jpg]

Imre will get a Barracks next since it will be a production city. And we need the border pop there.

[Image: Civ4ScreenShot0568_zps7eeb3c8c.jpg]

Alcair Dal will go for a Library/Archer next since it will be a commerce with a few mines and needs a border pop.

Need to settle up north fast or Scooter will claim all the land.
Nine Valleys will get a Library.

After IW wé'll tech Sailing and get a Galley out to explore the islands.
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T82:

As I mentioned before, Scooter settled another city

[Image: Civ4ScreenShot0570_zps73524937.jpg]

I'm going to settle the Cottage Helper city first, and then move east (if there is stil space). There are some nice resources there.

[Image: Civ4ScreenShot0571_zps0a3c8d60.jpg]

After growth, Rhuidean will start a settler for the cottage helper city. The settler will get one chop. We'll get an archer in Rhuidean from CRH (must have one there before one of scooters Galleys returns from scouting).

[Image: Civ4ScreenShot0572_zps4b992106.jpg]

Unit production city! After growth to size 6 (and working another mine) it will keep turning out units. Maybe a worker if we need one, but units will keep us safe.

[Image: Civ4ScreenShot0573_zpscc517047.jpg]

Finally got the gold roaded. Working the gold helps with our tech rate a lot! Dropping IW down to 4T. Library after the archer and we'll build some cottages here as well.

[Image: Civ4ScreenShot0574_zps86c17b31.jpg]

Guess we'll build some farms to irrigate the rice and a few mines to get some production going. Could go for cottages here as well, not sure...

[Image: Civ4ScreenShot0575_zps767e7c52.jpg]

Getting the corn farmed now and then mine some hills for production as well.

[Image: Civ4ScreenShot0576_zps4f6f6c02.jpg]

Demo's are finally looking better!

[Image: Civ4ScreenShot0577_zps88abe777.jpg]

Power is making me feel a bit safer now. Now going farmers gambit on this continent....

We did get a Judaism spread (don't know from where). If it spreads further, we'll tech towards Mono and adopt it for happy and hammers.
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