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(October 2nd, 2020, 08:26)vanrober Wrote: (October 2nd, 2020, 08:12)Jowy Wrote: 7 turns left in peace treaty with Mjmd. It won't be a fun time for me after Charriu buffer is gone. Gonna need OH to make a move at some point.
How is the diplo between OH and you?
No strange coded messages since the naval invasion.
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Let's see if Mjmd can take the city in 1 turn. If he can't and attacks, I'll snipe it. If he can't and holds, then the buffer remains.
I'm playing with fire though. I already see a Mjmd Galleon lurking in the south. And if he's sending another stack to attack me from north, I'll have to hole up in my cities and hope they hold.
Also I've been whipping universities. I've decided I need to risk it and keep teching to stay relevant. I'll turn on research after Oxford Uni is built.
October 6th, 2020, 16:24
(This post was last modified: October 6th, 2020, 16:24 by Jowy.)
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We're at a standstill at Charriu's capital. Well, slowing down Mjmd is good. More time it'll take for him to get to me.
He did send some Cavalry to BerserkHalfling. If it falls to 7 Cavalry that is going to suck. Also opens a land route to my lands. Any new units will go to that front.
Charriu killed my guard caravels. I am basically trying to keep him alive, but I guess it doesn't seem that way to him. So I started pillaging.
Whipped the last two unis, rushing Oxford next turn and then turning on research.
OH is ramping up in power and whipped 6 cities this turn. Now would be a good time to attack Mjmd. He doesn't need to win decisively, just slow down Mjmd from conquering Charriu/me/AT. Then OH will win, I think.
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Being a cheeky boy.
Oxford is done. Turned on tech, and actually switched to Chemistry. Burea/Nationhood/Free Speech are all civics I want to run, but I can only run one. So I doubled down on super capital.
Chemistry -> Steel for cannons is the plan, to be able to actually kill a Mjmd stack when he attacks by land.
OH sent this. Iron usually means alliance right? If he attacks Mjmd in 2 turns that would be nice. But whether he does or not, I don't think I'd play differently, so I'll just keep doing my thing.
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I'm gonna do what's called a pro gamer move
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Drat!
It almost worked. I signed peace with Charriu to teleport my stack to try to raze BerserkHalfling and GoldsmithSkags.
But a new Mjmd stack appears right on this turn If I had some kind of defensive terrain I would have still tried for it, but I judged it not worth the risk (he has at least the Cavalry stack in range on top of what we see).
If I had thought of this 1 turn earlier, BerserkHalfling would have gotten razed because it'd still be revolting and I would have teleported right next to it
I made a road with combat workers (yay worth bringing em along all this time) to move back to my territory through AT's.
Positives are that I now have more than plenty defenders on this side and decent city guards on the other side too. Also I think I did manage to slow down Mjmd taking out Charriu's capital.
Cannons in 6T.
October 10th, 2020, 07:37
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It's happening! The two superpowers are in war!
OH asked me to join in. I tried to send back that I will in 3 turns. That's when we get cannons (sorry, forgot again that tech tree preview doesn't count overflow).
We will have some money left to upgrade the ones in our stack.
Or we could just go for it next turn and land our stack right next to BerserkHalfling. Would Mjmd turn his stacks right back around or just let us have it?
October 11th, 2020, 23:43
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Uh oh OH lost two cities to Mjmd last turn. And Mjmd doesn't seem concerned:
He's moving in against me and could have attacked next turn.
Well, he double moved against me, but luckily I saw his stack and pulled back so I don't have to go rule lawyering.
Getting cannons next turn. I don't think I should push, OH's attack might not be as strong as I had hoped.
If Mjmd pushes to our lands, then we can hit him with cannons and clear the stack. So that's good. Glad I went for cannons.
October 12th, 2020, 07:29
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It looks like Mjmd's attack was a naval surprise. OH on the other hand took a city from Mjmd this turn.
So uh, just keep on trading cities for a while guys.
Mjmd didn't push to my lands I'm upgrading cannons now, next turn should cover all. I paid 500g to AT to cancel OB with Mjmd but it's no longer needed. Oh well.
October 12th, 2020, 22:06
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OH got his own navy ready to strike. Mjmd has decent defenses in the two cities nearby.
AT looks to be at the end of his rope.
His cities are all empty and whipped to the ground. I should at least take back WhiteKeys.
AT's been pretty open to an attack for a while now, but I wanted to let him have his fight. If his capital falls I don't think he'll mind if I take a city or two from Cairo's spoils.
My stack is on the move, it can move next to BerserkHalfling next turn. If I dare to do it.
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