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PB57 Organizing Thread

Does gav's end turn save happen before the turn rolls? Could you do anything with that?
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I will now do this Anarchy-Thing and also disable the movement of units/action of workers for one round.
Then I will end turn 31 for each player

(February 2nd, 2021, 11:46)NobleHelium Wrote: I'm not sure swapping to Sequential before Gavagai played made a difference - if Gavagai had played his turn and not ended it, and Ramk had swapped, I think it would have been the same?  I think the swap needs to be done for player 0, where player 0 plays turn 30 then the setting is set to Sequential and player 0's turn is ended, then player 1 will play turn 30, and so on.

Swapping on the begin of the round also does not work in all cases.
The players 1+N can move two times in this case if they ignoring the player order.
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(February 2nd, 2021, 13:35)Old Harry Wrote: Would it mean automated workers get an extra turn?

Edit: no objection in principle.

I looped over all units and take away the movement points. This should disable automated workers/exploring units for one round.
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Ok, turn 32 is running. Please check if this looks like expected smile
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(February 2nd, 2021, 14:18)Ramkhamhaeng Wrote: Swapping on the begin of the round also does not work in all cases.
The players 1+N can move two times in this case if they ignoring the player order.

I am saying that the players 1+N would have to follow player order on turn 30 and not play. So here is the full timeline.

Turn 29: Normal simultaneous turn, all players play and end turn and the turn rolls.
Turn 30: Player 0 plays but doesn't end turn. NOBODY ELSE PLAYS.
Swap game over to Sequential. Player 0 ends turn.
Turn 30 Continued, under Sequential: Player 1 plays and ends turn. Then Player 2 plays and ends turn. Etc.

Just think of turn 30 as the first turn to be played under sequential rules. Don't break that and it should work out with no problems.

I am talking about a future game. You do not want to be forcing Anarchy in future games.
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(February 2nd, 2021, 14:21)Ramkhamhaeng Wrote: Ok, turn 32 is running. Please check if this looks like expected smile

Yep, all looks good. thumbsup Now I just need to adjust the dates on my microplan.
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Okay so I didn't realize this before but the way the fix was implemented it means Gavagai got an extra beaker from the Anarchy turn. I don't think anyone cares but thought it would be good to announce that.
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(February 2nd, 2021, 15:21)Old Harry Wrote:
(February 2nd, 2021, 14:21)Ramkhamhaeng Wrote: Ok, turn 32 is running. Please check if this looks like expected smile

Yep, all looks good. thumbsup Now I just need to adjust the dates on my microplan.

Actually, now that I'm in the turn and looking at the workers I think some of my workers carried out their tasks on the nul turn. I'll put an explanation in my thread.

Edit: I've left the turn unfinished as I don't want everyone to have to replay loads, but Cornflakes can end turn for me if you guys want a look. I'm off to bed.
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Options:
1. We reload to try the null turn again, but all log in to cancel worker moves before Ramk does it
2. We reload to try the null turn again, but Ramk cancels all the workers first
3. Reload to gav's t30, switch back to simultaneous, roll the turn, then try noble's suggestion

Any other possibilities I missed?
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Noble's suggestion sounds good to me.
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