September 13th, 2024, 12:15
Posts: 5,615
Threads: 54
Joined: Oct 2010
Thanks all. Messaged Scooter for a reload. If he doesn't get to it before Thoth plays, then so be it
September 13th, 2024, 12:29
Posts: 15,372
Threads: 112
Joined: Apr 2007
September 13th, 2024, 13:49
Posts: 8,683
Threads: 92
Joined: Oct 2017
just got on the forums, looks like everything is good to go.
If its ever a quick-emergency reload needed and its already approved, i can be reached via discord.
"Superdeath seems to have acquired a rep for aggression somehow. In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
September 15th, 2024, 11:42
Posts: 17,512
Threads: 78
Joined: Nov 2005
Looks like it's a one-turn day. Heading out to a friend's for football and board games, won't be back before Krill's asleep.
Suffer Game Sicko
Dodo Tier Player
September 15th, 2024, 14:12
Posts: 18,007
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Joined: May 2011
(September 15th, 2024, 11:42)pindicator Wrote: Looks like it's a one-turn day. Heading out to a friend's for football and board games, won't be back before Krill's asleep. Sorry, had a busy morning. :-(
September 15th, 2024, 16:46
Posts: 23,523
Threads: 132
Joined: Jun 2009
(September 15th, 2024, 11:42)pindicator Wrote: Looks like it's a one-turn day. Heading out to a friend's for football and board games, won't be back before Krill's asleep.
I only just saw this.
No worries. I'm off this week and not really doing much so I'm more flexcible in my play times.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
September 17th, 2024, 16:37
Posts: 23,523
Threads: 132
Joined: Jun 2009
Is everyone online?
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
September 19th, 2024, 04:46
Posts: 5,615
Threads: 54
Joined: Oct 2010
I do not have access to my unique unit. Civilopedia entry for it doesn't say "unique unit for Holy Rome, replaces longbow", maybe that's what was missed when it was changed?
September 19th, 2024, 05:07
Posts: 23,523
Threads: 132
Joined: Jun 2009
I've just seen this. I think there is a mismatch between the CivilizationInfos.xml and the UnitInfos.xml file, give me 10 minutes to check
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
September 19th, 2024, 05:17
Posts: 23,523
Threads: 132
Joined: Jun 2009
Yeah, that's the bug. CIV4CivilizationInfos.xml, the Holy Roman CivilizationInfo lists the UnitClassType as pikeman, not a longbow. I can provide an updated mod but we need to liase with Zulan about how we go about changing the mod, of if we simply need to swap the single updated file.
Current games (All): RtR: PB80 Civ 6: PBEM23
Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6: PBEM22 Games ded lurked: PB18
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