Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[NO PLAYERS] PB25 Lurker Thread - Then Happy I, That Lurk and am Belurked

Those galleons though, and if Donovan is going to peace out, Commodore has to take Tasunke as a real threat. Not worth ceding 5 cities to, but no mad dash to lib Steel whilst Galleons isolate that end of the continent, rip up nets and blockade coastal tiles etc.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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Comm is libbing Economics looks like, not steel.
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(August 12th, 2015, 08:54)The Black Sword Wrote: -Comm has more population, each pop is adding 2 useless food to his demos. HAK has about 180 pop, so Comm has >25 extra or 50f propping up his demos doing nothing for him.

It would be actually pretty interesting if crop yield demo would show "food - 2*population" instead. That way it would be kind of an indicator whether you are output-wise making ground or falling behind compared to your opponents. In the current form it's more of an empire size stat.

I think I've sometimes made the above calculation and derived my opponent's average food surplus per city out of it. The results are useful, but since counting the pop points of your opponent is boring that's not something you want to do regularly (or at all).
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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I'd say it's more useful as an empire stat, though. Growth is all fun and games, but it's generally the best summing-up stat of how you're doing overall.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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Yeah, but maybe if population stat would be changed into total pop points... :P Well, this is just speculation.
Finished:
PBEM 45G, PB 13, PB 18, PB 38 & PB 49

Top 3 favorite turns: 
#1, #2, #3
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I'm intending to introduce a no score mod game option that strips out a of the demographics stuff, not to remove all the information in the game, but to limit it to more basic info. Stuff like that change to the population stat would be pretty useful.
Current games (All): RtR: PB80 Civ 6: PBEM23

Ended games (Selection): BTS games: PB1, PB3, PBEM2, PBEM4, PBEM5B, PBEM50. RB mod games: PB5, PB15, PB27, PB37, PB42, PB46, PB71. FFH games: PBEMVII, PBEMXII. Civ 6:  PBEM22 Games ded lurked: PB18
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(August 12th, 2015, 08:54)The Black Sword Wrote: -Comm has more population, each pop is adding 2 useless food to his demos. HAK has about 180 pop, so Comm has >25 extra or 50f propping up his demos doing nothing for him.

Is that really true though? Commodore's population number is skewed because of his enormous capital, which is certainly not useless.
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(August 14th, 2015, 14:08)HitAnyKey Wrote: As discussed in the chat here's what things look like on the Gavagai front:






Welp. hammer
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(August 14th, 2015, 20:39)Tasunke Wrote: Nothing against you Brick, I'm just saying sometimes its about context. And yes, I did send out multiple Mercenary contract offers on the same turn I called myself 'merc tasunke' but I just added the part in my name for flavor.

Aaa
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(August 16th, 2015, 16:47)Gavagai Wrote:
(August 16th, 2015, 16:23)Borsche Wrote:
(August 15th, 2015, 16:34)Gavagai Wrote: I don't uunderstand. HAK... took my city and just decided not to attack my stack.

what hte hell is going on in this game

Game is insane. HAK has just thrown away an easy victory in our war; Commodore refuses to win; Tasunke every turn sends me inane diplo messages which I can't be bothered to interpret.

Comm is the most confusing thing of all tbh. HAK isn't a very good player so him bungling things isn't very surprising, but comm is just completely weird. Is he just drawing things out so he can have more fun or what? It's not like this game has even been close for the last 30 turns or so. The only reason why this game seems 'close' is that comm doesn't just drop the hammer and lets HAK flail around.

The second place player is drafting hundreds of maces. That's not exactly a strong position.
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