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[spoiler] Civac fixes it (again)

Ah, ok I definitly misunderstood you then.
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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I made wrong assumptions because in SP I could keep a unit out of the queue for 11 turns without repercussions. Just start a random SP game vs AIs and try to replicate it there.
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I did test that and there it's the same as in the PB. You do not work a unit for 10 turns and in the 11th turn 1 hammer was gone because of decay.
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Can you take the sandbox and follow the following steps?

t0: Build work boat until border expansion working the wheat
t5: Finish work boat working elephants
t8: grow to size 2 building warrior
t10: take warrior out of queue, build worker
t17: worker done, build 2nd worker
t21: switch back to warrior (with no hammer lost in my sb)
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Yeah, there I can reproduce it. Very interesting. I will investigate.
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Interestingly. You actually don't need to follow the whole microplan there. This effect already happens if you stop working the initial work boat. Did you setup this sandbox?
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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Yes, it's an edited SP start.
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Could you check whether finishing another unit while your delayed unit is out of the queue makes a difference?

The delayed unit gets autofilled into actie production then until you push it back down. Maybe that messes with th check.
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What's the verdict, Ruff? Kill/Don't kill?

   

The rage has cooled down somewhat. lol More importantly, AT has an Axe coming too which makes an attack on the city quite a risky proposition and that is assuming he doesn't have even more units close by. So ATs new city gets to live. My main gripe with it is that it's in a really annoying position. We also now have an orphaned settler I need to find a spot for.
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(November 7th, 2020, 18:14)civac2 Wrote: Could you check whether finishing another unit while your delayed unit is out of the queue makes a difference?

The delayed unit gets autofilled into actie production then until you push it back down. Maybe that messes with th check.

Congratulations. You found a bug in a 16 year old game. lol 

Here the full explanation of what happened: https://www.realmsbeyond.net/forums/show...#pid761916
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Pitboss: PB39, PB40PB52, PB59 Useful Collections: Pickmethods, Mapmaking, Curious Civplayer

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