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Intersite Game - Turn Discussion Thread

State religion is irrelevant unless you want to win by AP victory yourself. It means one civilization cannot have >= 60% or 75% of the world's population of that faith. A one-religion city contributes all of its (in-game, as in number of citizens) population to its faith, a two-religion city would contribute half and half, and an atheist city would contribute nothing.
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We can also block a religious victory by ensuring we don't get a spread from the AP religion. To block free spreads we need to spread OUR religion to all our own cities starting basically now. We can't block a confu AP victory this way because we already have one confu city.
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(February 24th, 2013, 19:07)Ceiliazul Wrote: We can also block a religious victory by ensuring we don't get a spread from the AP religion. To block free spreads we need to spread OUR religion to all our own cities starting basically now. We can't block a confu AP victory this way because we already have one confu city.

yeah, I think its too lte for that. its pretty unlikely civ players would build a Christian AP when they have confuscianism spread already.
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CivPlayers is currently Buddhist, right?
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(February 24th, 2013, 18:52)Ceiliazul Wrote: 4) Thru diplo and free missionaries (even if they aren't Hindu) ensure that the AP religion doesn't get adopted by other nations. AP victory is impossible if more than 60% (I think) of the religion's followers live in the host nation.

I don't think this is the case. I remember an old cheese tactic used in SP is to basically gerrymander the vote so that while absolutely everyone has the religion, but you personally control a majority of it.
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(February 24th, 2013, 19:25)Nicolae Carpathia Wrote:
(February 24th, 2013, 18:52)Ceiliazul Wrote: 4) Thru diplo and free missionaries (even if they aren't Hindu) ensure that the AP religion doesn't get adopted by other nations. AP victory is impossible if more than 60% (I think) of the religion's followers live in the host nation.

I don't think this is the case. I remember an old cheese tactic used in SP is to basically gerrymander the vote so that while absolutely everyone has the religion, but you personally control a majority of it.

Yeah they patched that.
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Yes, CivPlayers is Buddhist.
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You have the voting for Apostolic Palace Leader (Pope) and AP diplo victory wrong.
  • You get x votes for each city (x = citizen size of city) that has the religion in question if your state religion is NOT the AP religion (or you are in no religion)
  • You get 2x votes for each city that has the religion in question if your state religion is the AP religion
  • For AP diplo victory - everyone must have a vote (ie have at least one city with the AP religion in it)
  • You need 40% of the votes (rounded down) to be elected Pope - if two candidates both score over 40%, highest number of votes is Pope
  • You need 75% of the votes (rounded down) for AP Diplo victory
  • You cannot vote yourself the winner (ie if you control over 75% of the vote, the vote is cancelled)
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(October 22nd, 2014, 10:52)Caledorn Wrote: And ruff is officially banned from playing in my games as a reward for ruining my big surprise by posting silly and correct theories in the PB18 tech thread.
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Okay, I guess State Religion is relevant (to a degree) then.
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Ah, so the SP strategy was to gerrymander it so people who liked you got a ton of votes while those that didn't also didn't get much representation.
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